Cloyster
waterice
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
WaterIce
Dex
#091
Abilities
Blocks critical hits.
Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
Base Exp
203
EV Yield
2 Defense
Wild Held Items
Weak To
electric ×2grass ×2fighting ×2rock ×2
Resists
water ×0.5ice ×0.25
Evolution Chain
How to Obtain
Cloyster can be found in Shoal Cave Low Tide Ice Room Suicune while fishing with Super Rod (uncommon). Wild ones range from level 32 to 40.
Wild Encounters (1)
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WithdrawLevel: 1 | ||||||
| water | 0 | 0 | 40 | |||
| Withdraws the body into its hard shell to raise Defense. | ||||||
| Water GunLevel: 1 | ||||||
| water | 40 | 100 | 25 | |||
| Squirts water to attack the foe. | ||||||
| SupersonicLevel: 1 | ||||||
| normal | 0 | 55 | 20 | |||
| Emits bizarre sound waves that may confuse the foe. | ||||||
| WhirlpoolLevel: 1 | ||||||
| water | 35 | 95 | 15 | |||
| Traps and hurts the foe in a whirlpool for 2 to 5 turns. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower Defense. | ||||||
| Aurora BeamLevel: 1 | ||||||
| ice | 65 | 100 | 20 | |||
| Fires a rainbow-colored beam that may lower Attack. | ||||||
| Iron DefenseLevel: 1 | ||||||
| steel | 0 | 0 | 15 | |||
| Hardens the body's surface to sharply raise Defense. | ||||||
| Ice BeamLevel: 1 | ||||||
| ice | 90 | 100 | 10 | |||
| Blasts the foe with an icy beam that may freeze it. | ||||||
| Icicle SpearLevel: 1 | ||||||
| ice | 20 | 100 | 30 | |||
| Attacks the foe by firing 2 to 5 icicles in a row. | ||||||
| ProtectLevel: 1 | ||||||
| normal | 0 | 0 | 10 | |||
| Evades attack, but may fail if used in succession. | ||||||
| SpikesLevel: 33 | ||||||
| ground | 0 | 0 | 20 | |||
| Sets spikes that hurt a foe switching in. | ||||||
| Spike CannonLevel: 41 | ||||||
| normal | 20 | 100 | 15 | |||
| Launches sharp spikes that strike 2 to 5 times. | ||||||
| Hydro PumpLevel: 48 | ||||||
| water | 120 | 80 | 5 | |||
| Blasts water at high power to strike the foe. | ||||||
Related Guides
TM/HM Moves (19)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM03 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hail | ||||||
| ice | 0 | 0 | 10 | TM07 | ||
| Summons a hailstorm that strikes every turn. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Ice Beam | ||||||
| ice | 90 | 100 | 10 | TM13 | ||
| Blasts the foe with an icy beam that may freeze it. | ||||||
| Blizzard | ||||||
| ice | 110 | 70 | 5 | TM14 | ||
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 5 | TM18 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Torment | ||||||
| dark | 0 | 100 | 15 | TM41 | ||
| Torments the foe and stops successive use of a move. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Surf | ||||||
| water | 90 | 100 | 15 | HM03 | ||
| Creates a huge wave, then crashes it down on the foe. | ||||||
| Dive | ||||||
| water | 90 | 100 | 10 | HM08 | ||
| Dives underwater the first turn and strikes next turn. | ||||||
