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Lickitung

normal
Pokemon #108
Type
Normal
Dex
#108
Abilities
Own Tempo(Primary)

Prevents confusion.

Oblivious(Secondary)

Prevents attraction.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
127
EV Yield
2 Hp
Wild Held Items
None
Weak To
fighting ×2
Resists
None
Immune To
ghost

How to Obtain

You can catch Lickitung in Route 114 (very rare). Expect to find it at level 17.

Wild Encounters (1)

Level Up Moves (11)

LickLevel: 1
ghost
physical category
3010030
Licks with a long tongue to injure. May also paralyze.
SupersonicLevel: 7
normal
status category
05520
Emits bizarre sound waves that may confuse the foe.
Defense CurlLevel: 12
normal
status category
0040
Curls up to conceal weak spots and raise Defense.
Knock OffLevel: 18
dark
physical category
6510020
Knocks down the foe's held item to prevent its use.
StompLevel: 23
normal
physical category
6510020
Stomps the enemy with a big foot. May cause flinching.
WrapLevel: 29
normal
physical category
159020
Wraps and squeezes the foe 2 to 5 times with vines, etc.
DisableLevel: 34
normal
status category
010020
Psychically disables one of the foe's moves.
RolloutLevel: 35
rock
physical category
309020
An attack lasting 5 turns with rising intensity.
SlamLevel: 40
normal
physical category
807520
Slams the foe with a long tail, vine, etc.
ScreechLevel: 45
normal
status category
08540
Emits a screech to sharply reduce the foe's Defense.
RefreshLevel: 51
normal
status category
010020
Heals poisoning, paralysis, or a burn.

Egg Moves (18)

Belly Drum
normal
status category
0010
Maximizes Attack while sacrificing HP.
Magnitude
ground
physical category
110030
A ground-shaking attack of random intensity.
Body Slam
normal
physical category
8510015
A full-body slam that may cause paralysis.
Curse
normal
status category
0010
A move that functions differently for Ghosts.
Amnesia
psychic
status category
0020
Forgets about something and sharply raises Sp. Def.
Muddy Water
ground
special category
908510
Attacks with muddy water. May lower accuracy.
Smelling Salt
normal
physical category
7010010
Powerful against paralyzed foes, but also heals them.
Sleep Talk
normal
status category
0010
Uses an available move randomly while asleep.
Snore
normal
special category
5010015
A loud attack that can be used only while asleep.
Substitute
normal
status category
0010
Creates a decoy using 1/4 of the user's maximum HP.
Belly Drum
normal
status category
0010
Maximizes Attack while sacrificing HP.
Magnitude
ground
physical category
110030
A ground-shaking attack of random intensity.
Body Slam
normal
physical category
8510015
A full-body slam that may cause paralysis.
Curse
normal
status category
0010
A move that functions differently for Ghosts.
Smelling Salt
normal
physical category
7010010
Powerful against paralyzed foes, but also heals them.
Sleep Talk
normal
status category
0010
Uses an available move randomly while asleep.
Snore
normal
special category
5010015
A loud attack that can be used only while asleep.
Substitute
normal
status category
0010
Creates a decoy using 1/4 of the user's maximum HP.

TM/HM Moves (35)

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beam
ice
special category
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
110705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
special category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Iron Tail
steel
physical category
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderbolt
electric
special category
9010015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1107010TM25
A lightning attack that may cause paralysis.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
8010010TM28
Digs underground the first turn and strikes next turn.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Flamethrower
fire
special category
9010015TM35
A powerful fire attack that may inflict a burn.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Fire Blast
fire
special category
110855TM38
Incinerates everything it strikes. May cause a burn.
Rock Tomb
rock
physical category
609515TM39
Stops the foe from moving with rocks and cuts Speed.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
5010025TM46
While attacking, it may steal the foe's held item.
Cut
grass
physical category
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Surf
water
special category
9010015HM03
Creates a huge wave, then crashes it down on the foe.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
4010015HM06
A rock-crushing attack that may lower Defense.
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