Magmortar
fire
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Fire
Dex
#430
Abilities
Flame Body(Primary)
Burns the foe on contact.
Vital Spirit(Secondary)
Prevents sleep.
Growth Rate
mediumfast
Gender Ratio
75% Male, 25% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
Base Exp
207
EV Yield
3 SpecialAttack
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5
Evolution Chain
How to Obtain
You can catch Magmortar in Magma Hideout 3f 1r Entei (very rare). Expect to find it at level 33.
Wild Encounters (1)
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| EmberLevel: 1 | ||||||
| fire | 40 | 100 | 25 | |||
| A weak fire attack that may inflict a burn. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower Defense. | ||||||
| SmogLevel: 1 | ||||||
| poison | 30 | 70 | 20 | |||
| An exhaust-gas attack that may also poison. | ||||||
| Fire PunchLevel: 1 | ||||||
| fire | 75 | 100 | 15 | |||
| A fiery punch that may burn the foe. | ||||||
| Thunder PunchLevel: 1 | ||||||
| electric | 75 | 100 | 15 | |||
| An electrified punch that may paralyze the foe. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower Defense. | ||||||
| EmberLevel: 7 | ||||||
| fire | 40 | 100 | 25 | |||
| A weak fire attack that may inflict a burn. | ||||||
| SmokescreenLevel: 10 | ||||||
| normal | 0 | 100 | 20 | |||
| Lowers the foe's accuracy using smoke, ink, etc. | ||||||
| Faint AttackLevel: 16 | ||||||
| dark | 60 | 0 | 20 | |||
| Draws the foe close, then strikes without fail. | ||||||
| Fire SpinLevel: 19 | ||||||
| fire | 35 | 95 | 15 | |||
| Traps the foe in a ring of fire for 2 to 5 turns. | ||||||
| Scary FaceLevel: 24 | ||||||
| normal | 0 | 100 | 10 | |||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| Confuse RayLevel: 25 | ||||||
| ghost | 0 | 100 | 10 | |||
| A sinister ray that confuses the foe. | ||||||
| Flame WheelLevel: 27 | ||||||
| fire | 60 | 100 | 25 | |||
| A fiery charge attack that may inflict a burn. | ||||||
| Fire PunchLevel: 28 | ||||||
| fire | 75 | 100 | 15 | |||
| A fiery punch that may burn the foe. | ||||||
| Low KickLevel: 37 | ||||||
| fighting | 1 | 100 | 20 | |||
| A kick that inflicts more damage on heavier foes. | ||||||
| FlamethrowerLevel: 43 | ||||||
| fire | 90 | 100 | 15 | |||
| A powerful fire attack that may inflict a burn. | ||||||
| Focus BlastLevel: 44 | ||||||
| fighting | 120 | 70 | 5 | |||
| Attacks at full power. May lower Sp. Def. | ||||||
| Sunny DayLevel: 52 | ||||||
| fire | 0 | 0 | 5 | |||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Fire BlastLevel: 58 | ||||||
| fire | 110 | 85 | 5 | |||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Hyper BeamLevel: 67 | ||||||
| normal | 150 | 90 | 5 | |||
| Powerful, but leaves the user immobile the next turn. | ||||||
Related Guides
TM/HM Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Focus Punch | ||||||
| fighting | 150 | 100 | 20 | TM01 | ||
| A powerful loyalty attack. The user flinches if hit. | ||||||
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Taunt | ||||||
| dark | 0 | 100 | 20 | TM12 | ||
| Taunts the foe into only using attack moves. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| A powerful quake, but has no effect on flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Psychic | ||||||
| psychic | 90 | 100 | 10 | TM29 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Destroys barriers such as Reflect and causes damage. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 50 | 100 | 25 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
| Rock Smash | ||||||
| fighting | 40 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower Defense. | ||||||
