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Magnezone

electricsteel
Pokemon #431
Type
ElectricSteel
Dex
#431
Abilities
Magnet Pull(Primary)

Traps Steel-type Pokémon.

Sturdy(Secondary)

Negates 1-hit KO attacks.

Growth Rate
mediumfast
Gender Ratio
Genderless
Egg Groups
mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
208
EV Yield
3 SpecialAttack
Wild Held Items
Weak To
fire ×2fighting ×2ground ×4
Resists
normal ×0.5electric ×0.5grass ×0.5ice ×0.5flying ×0.25psychic ×0.5bug ×0.5rock ×0.5dragon ×0.5steel ×0.25fairy ×0.5
Immune To
poison

How to Obtain

You can catch Magnezone in Cerulean Cave3 (very rare). Expect to find it at level 61.

Wild Encounters (1)

Level Up Moves (16)

Metal SoundLevel: 1
steel
status category
08540
Emits a horrible screech that sharply lowers Sp. Def.
Mirror CoatLevel: 1
psychic
special category
110020
Counters the foe's special attack at double the power.
TackleLevel: 1
normal
physical category
4010035
Charges the foe with a full- body tackle.
BarrierLevel: 1
psychic
status category
0020
Creates a barrier that sharply raises Defense.
Thunder ShockLevel: 1
electric
special category
4010030
An electrical attack that may paralyze the foe.
SupersonicLevel: 1
normal
status category
05520
Emits bizarre sound waves that may confuse the foe.
Thunder ShockLevel: 6
electric
special category
4010030
An electrical attack that may paralyze the foe.
SupersonicLevel: 11
normal
status category
05520
Emits bizarre sound waves that may confuse the foe.
Sonic BoomLevel: 14
normal
special category
19020
Launches shock waves that always inflict 20 HP damage.
Thunder WaveLevel: 17
electric
status category
09020
A weak jolt of electricity that paralyzes the foe.
SparkLevel: 22
electric
physical category
6510020
An electrified tackle that may paralyze the foe.
Flash CannonLevel: 25
steel
special category
8010010
Releases a blast of light that may lower Sp. Def.
Lock OnLevel: 27
normal
status category
01005
Locks on to the foe to ensure the next move hits.
ScreechLevel: 34
normal
status category
08540
Emits a screech to sharply reduce the foe's Defense.
Tri AttackLevel: 46
normal
special category
8010010
Fires three types of beams at the same time.
Zap CannonLevel: 60
electric
special category
120505
Powerful and sure to cause paralysis, but inaccurate.

TM/HM Moves (18)

Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beam
normal
special category
150905TM15
Powerful, but leaves the user immobile the next turn.
Light Screen
psychic
status category
0030TM16
Creates a wall of light that lowers Sp. Atk damage.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Thunderbolt
electric
special category
9010015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1107010TM25
A lightning attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Reflect
psychic
status category
0020TM33
Creates a wall of light that weakens physical attacks.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
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