Site mascot sprite
Type
Water
Dex
#329
Abilities

Ups Defense if suffering.

Growth Rate
erratic
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
213
EV Yield
2 SpecialDefense
Wild Held Items
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Milotic isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (13)

Water GunLevel: 1
water
special category
4010025
Squirts water to attack the foe.
FlailLevel: 1
normal
physical category
110015
Inflicts more damage when the user's HP is down.
WrapLevel: 5
normal
physical category
159020
Wraps and squeezes the foe 2 to 5 times with vines, etc.
Water SportLevel: 10
water
status category
010015
The user becomes soaked to raise resistance to fire.
RefreshLevel: 15
normal
status category
010020
Heals poisoning, paralysis, or a burn.
Water PulseLevel: 20
water
special category
6010020
Attacks with ultrasonic waves. May confuse the foe.
TwisterLevel: 25
dragon
special category
6510020
Whips up a vicious twister to tear at the foe.
RecoverLevel: 30
normal
status category
005
Recovers up to half the user's maximum HP.
Rain DanceLevel: 35
water
status category
005
Boosts the power of Water- type moves for 5 turns.
Hydro PumpLevel: 40
water
special category
120805
Blasts water at high power to strike the foe.
AttractLevel: 45
normal
status category
010015
Makes the opposite gender less likely to attack.
SafeguardLevel: 50
normal
status category
0025
A mystical force prevents all status problems.
Dragon PulseLevel: 56
dragon
special category
8510010
Generates a shock wave to damage the foe.

TM/HM Moves (21)

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
110705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
special category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Safeguard
normal
status category
0025TM20
A mystical force prevents all status problems.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Iron Tail
steel
physical category
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Surf
water
special category
9010015HM03
Creates a huge wave, then crashes it down on the foe.
Waterfall
water
physical category
8010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
physical category
9010010HM08
Dives underwater the first turn and strikes next turn.
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