Bellsprout Moves & Learnset
grasspoison• 45 total moves
Complete moveset and learnset for Bellsprout in Pokémon Polished Crystal. Learn which moves Bellsprout can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
18
TM/HM
0
Move Tutor
15
Egg Moves
45
Total
Level Up Moves (12)
Moves that Bellsprout learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Vine WhipLevel: 1 | ||||||
| grass | 45 | 100 | 25 | |||
| Strikes the foe with slender, whiplike vines. | ||||||
| GrowthLevel: 6 | ||||||
| normal | 0 | 0 | 20 | |||
| Forces the body to grow and heightens Sp. Atk. | ||||||
| WrapLevel: 11 | ||||||
| normal | 15 | 90 | 20 | |||
| Wraps and squeezes the foe 2 to 5 times with vines, etc. | ||||||
| Sleep PowderLevel: 15 | ||||||
| grass | 0 | 75 | 15 | |||
| Scatters a powder that may cause the foe to sleep. | ||||||
| Poison PowderLevel: 17 | ||||||
| poison | 0 | 75 | 35 | |||
| Scatters a toxic powder that may poison the foe. | ||||||
| Stun SporeLevel: 19 | ||||||
| grass | 0 | 75 | 30 | |||
| Scatters a powder that may paralyze the foe. | ||||||
| AcidLevel: 23 | ||||||
| poison | 40 | 100 | 30 | |||
| Sprays a hide-melting acid. May lower Sp. Defense. | ||||||
| Knock OffLevel: 27 | ||||||
| dark | 65 | 100 | 20 | |||
| Knocks down the foe's held item to prevent its use. | ||||||
| Sweet ScentLevel: 30 | ||||||
| normal | 0 | 100 | 20 | |||
| Allures the foe to reduce evasiveness. | ||||||
| Razor LeafLevel: 37 | ||||||
| grass | 55 | 95 | 25 | |||
| Cuts the enemy with leaves. High critical-hit ratio. | ||||||
| Poison JabLevel: 41 | ||||||
| poison | 80 | 100 | 20 | |||
| A stabbing attack that may poison the foe. | ||||||
| SlamLevel: 45 | ||||||
| normal | 80 | 75 | 20 | |||
| Slams the foe with a long tail, vine, etc. | ||||||
Egg Moves (15)
Moves that Bellsprout can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Swords Dance | |||||
| normal | 0 | 0 | 20 | ||
| A fighting dance that sharply raises Attack. | |||||
| Encore | |||||
| normal | 0 | 100 | 5 | ||
| Makes the foe repeat its last move over 2 to 6 turns. | |||||
| Reflect | |||||
| psychic | 0 | 0 | 20 | ||
| Creates a wall of light that weakens physical attacks. | |||||
| Synthesis | |||||
| grass | 0 | 0 | 5 | ||
| Restores HP. The amount varies with the weather. | |||||
| Leech Life | |||||
| bug | 60 | 100 | 10 | ||
| An attack that steals half the damage inflicted. | |||||
| Ingrain | |||||
| grass | 0 | 100 | 20 | ||
| Lays roots that restore HP. The user can't switch out. | |||||
| Weather Ball | |||||
| normal | 50 | 100 | 10 | ||
| The move's type and power change with the weather. | |||||
| Magical Leaf | |||||
| grass | 60 | 0 | 20 | ||
| Attacks with a strange leaf that cannot be evaded. | |||||
| Swords Dance | |||||
| normal | 0 | 0 | 20 | ||
| A fighting dance that sharply raises Attack. | |||||
| Encore | |||||
| normal | 0 | 100 | 5 | ||
| Makes the foe repeat its last move over 2 to 6 turns. | |||||
| Reflect | |||||
| psychic | 0 | 0 | 20 | ||
| Creates a wall of light that weakens physical attacks. | |||||
| Synthesis | |||||
| grass | 0 | 0 | 5 | ||
| Restores HP. The amount varies with the weather. | |||||
| Leech Life | |||||
| bug | 60 | 100 | 10 | ||
| An attack that steals half the damage inflicted. | |||||
| Ingrain | |||||
| grass | 0 | 100 | 20 | ||
| Lays roots that restore HP. The user can't switch out. | |||||
| Magical Leaf | |||||
| grass | 60 | 0 | 20 | ||
| Attacks with a strange leaf that cannot be evaded. | |||||
TM/HM Moves (18)
Moves that Bellsprout can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Bullet Seed | ||||||
| grass | 20 | 100 | 30 | TM09 | ||
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 10 | TM19 | ||
| An attack that steals half the damage inflicted. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Sludge Bomb | ||||||
| poison | 90 | 100 | 10 | TM36 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 50 | 100 | 25 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Cut | ||||||
| grass | 50 | 95 | 30 | HM01 | ||
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | HM05 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
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