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Electabuzz Moves & Learnset

electric37 total moves

Complete moveset and learnset for Electabuzz in Pokémon Polished Crystal. Learn which moves Electabuzz can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
37
Total

Level Up Moves (13)

Moves that Electabuzz learns naturally as it levels up.

Quick AttackLevel: 1
normal
physical category
4010030
An extremely fast attack that always strikes first.
LeerLevel: 1
normal
status category
010030
Frightens the foe with a leer to lower Defense.
ChargeLevel: 1
electric
status category
010020
Charges power to boost the electric move used next.
Thunder PunchLevel: 1
electric
physical category
7510015
An electrified punch that may paralyze the foe.
Low KickLevel: 8
fighting
physical category
110020
A kick that inflicts more damage on heavier foes.
Thunder PunchLevel: 9
electric
physical category
7510015
An electrified punch that may paralyze the foe.
Light ScreenLevel: 17
psychic
status category
0030
Creates a wall of light that lowers Sp. Atk damage.
Shock WaveLevel: 19
electric
special category
60020
A fast and unavoidable electric attack.
SwiftLevel: 25
normal
special category
60020
Sprays star-shaped rays that never miss.
ScreechLevel: 36
normal
status category
08540
Emits a screech to sharply reduce the foe's Defense.
Focus BlastLevel: 42
fighting
special category
120705
Attacks at full power. May lower Sp. Def.
ThunderboltLevel: 47
electric
special category
9010015
A strong electrical attack that may paralyze the foe.
ThunderLevel: 58
electric
special category
1107010
A lightning attack that may cause paralysis.

TM/HM Moves (24)

Moves that Electabuzz can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Hyper Beam
normal
special category
150905TM15
Powerful, but leaves the user immobile the next turn.
Light Screen
psychic
status category
0030TM16
Creates a wall of light that lowers Sp. Atk damage.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Iron Tail
steel
physical category
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderbolt
electric
special category
9010015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1107010TM25
A lightning attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Psychic
psychic
special category
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
5010025TM46
While attacking, it may steal the foe's held item.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Flash
normal
status category
010020HM05
Looses a powerful blast of light that cuts accuracy.
Rock Smash
fighting
physical category
4010015HM06
A rock-crushing attack that may lower Defense.