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Goldeen Moves & Learnset

water41 total moves

Complete moveset and learnset for Goldeen in Pokémon Polished Crystal. Learn which moves Goldeen can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

11
Level Up
18
TM/HM
0
Move Tutor
12
Egg Moves
41
Total

Level Up Moves (11)

Moves that Goldeen learns naturally as it levels up.

PeckLevel: 1
flying
physical category
3510035
Attacks the foe with a jabbing beak, etc.
Tail WhipLevel: 1
normal
status category
010030
Wags the tail to lower the foe's Defense.
Water SportLevel: 1
water
status category
010015
The user becomes soaked to raise resistance to fire.
SupersonicLevel: 10
normal
status category
05520
Emits bizarre sound waves that may confuse the foe.
Horn AttackLevel: 15
normal
physical category
6510025
Jabs the foe with sharp horns.
FlailLevel: 24
normal
physical category
110015
Inflicts more damage when the user's HP is down.
Fury AttackLevel: 29
normal
physical category
158520
Jabs the foe 2 to 5 times with sharp horns, etc.
WaterfallLevel: 38
water
physical category
8010015
Charges the foe with speed to climb waterfalls.
Horn DrillLevel: 43
normal
physical category
1305
A one-hit KO attack that uses a horn like a drill.
AgilityLevel: 52
psychic
status category
0030
Relaxes the body to sharply boost Speed.
MegahornLevel: 57
bug
physical category
1208510
A brutal ramming attack using out-thrust horns.

Egg Moves (12)

Moves that Goldeen can learn through breeding with compatible Pokémon.

Psybeam
psychic
special category
6510020
Fires a peculiar ray that may confuse the foe.
Haze
ice
status category
0030
Creates a black haze that eliminates all stat changes.
Body Slam
normal
physical category
8510015
A full-body slam that may cause paralysis.
Mud Slap
ground
special category
2010010
Hurls mud in the foe's face to reduce its accuracy.
Hydro Pump
water
special category
120805
Blasts water at high power to strike the foe.
Sleep Talk
normal
status category
0010
Uses an available move randomly while asleep.
Mud Sport
ground
status category
010015
Covers the user in mud to raise electrical resistance.
Psybeam
psychic
special category
6510020
Fires a peculiar ray that may confuse the foe.
Haze
ice
status category
0030
Creates a black haze that eliminates all stat changes.
Hydro Pump
water
special category
120805
Blasts water at high power to strike the foe.
Sleep Talk
normal
status category
0010
Uses an available move randomly while asleep.
Mud Sport
ground
status category
010015
Covers the user in mud to raise electrical resistance.

TM/HM Moves (18)

Moves that Goldeen can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
110705TM14
Hits the foe with an icy storm that may freeze it.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Surf
water
special category
9010015HM03
Creates a huge wave, then crashes it down on the foe.
Waterfall
water
physical category
8010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
physical category
9010010HM08
Dives underwater the first turn and strikes next turn.