Grimer Moves & Learnset
poison• 53 total moves
Complete moveset and learnset for Grimer in Pokémon Polished Crystal. Learn which moves Grimer can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
12
Level Up
24
TM/HM
0
Move Tutor
17
Egg Moves
53
Total
Level Up Moves (12)
Moves that Grimer learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Poison GasLevel: 1 | ||||||
| poison | 0 | 90 | 40 | |||
| Envelops the foe in a toxic gas that may poison. | ||||||
| PoundLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| Pounds the foe with forelegs or tail. | ||||||
| HardenLevel: 4 | ||||||
| normal | 0 | 0 | 30 | |||
| Stiffens the body's muscles to raise Defense. | ||||||
| Mud SlapLevel: 7 | ||||||
| ground | 20 | 100 | 10 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| DisableLevel: 8 | ||||||
| normal | 0 | 100 | 20 | |||
| Psychically disables one of the foe's moves. | ||||||
| SludgeLevel: 13 | ||||||
| poison | 65 | 100 | 20 | |||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Mud ShotLevel: 18 | ||||||
| ground | 55 | 95 | 15 | |||
| Hurls mud at the foe and reduces Speed. | ||||||
| MinimizeLevel: 19 | ||||||
| normal | 0 | 0 | 10 | |||
| Minimizes the user's size to raise evasiveness. | ||||||
| ScreechLevel: 26 | ||||||
| normal | 0 | 85 | 40 | |||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Acid ArmorLevel: 34 | ||||||
| poison | 0 | 0 | 20 | |||
| Liquifies the user's body to sharply raise Defense. | ||||||
| Sludge BombLevel: 43 | ||||||
| poison | 90 | 100 | 10 | |||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| MementoLevel: 53 | ||||||
| dark | 0 | 100 | 10 | |||
| The user faints and lowers the foe's abilities. | ||||||
Egg Moves (17)
Moves that Grimer can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Haze | |||||
| ice | 0 | 0 | 30 | ||
| Creates a black haze that eliminates all stat changes. | |||||
| Mean Look | |||||
| normal | 0 | 100 | 5 | ||
| Fixes the foe with a mean look that prevents escape. | |||||
| Lick | |||||
| ghost | 30 | 100 | 30 | ||
| Licks with a long tongue to injure. May also paralyze. | |||||
| Imprison | |||||
| psychic | 0 | 100 | 10 | ||
| Prevents foes from using moves known by the user. | |||||
| Spit Up | |||||
| normal | 100 | 100 | 10 | ||
| Releases stockpiled power (the more the better). | |||||
| Stockpile | |||||
| normal | 0 | 0 | 10 | ||
| Charges up power for up to 3 turns. | |||||
| Swallow | |||||
| normal | 0 | 0 | 10 | ||
| Absorbs stockpiled power and restores HP. | |||||
| Curse | |||||
| normal | 0 | 0 | 10 | ||
| A move that functions differently for Ghosts. | |||||
| Shadow Punch | |||||
| ghost | 60 | 0 | 20 | ||
| An unavoidable punch that is thrown from shadows. | |||||
| Explosion | |||||
| normal | 250 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | |||||
| Haze | |||||
| ice | 0 | 0 | 30 | ||
| Creates a black haze that eliminates all stat changes. | |||||
| Mean Look | |||||
| normal | 0 | 100 | 5 | ||
| Fixes the foe with a mean look that prevents escape. | |||||
| Lick | |||||
| ghost | 30 | 100 | 30 | ||
| Licks with a long tongue to injure. May also paralyze. | |||||
| Imprison | |||||
| psychic | 0 | 100 | 10 | ||
| Prevents foes from using moves known by the user. | |||||
| Curse | |||||
| normal | 0 | 0 | 10 | ||
| A move that functions differently for Ghosts. | |||||
| Shadow Punch | |||||
| ghost | 60 | 0 | 20 | ||
| An unavoidable punch that is thrown from shadows. | |||||
| Explosion | |||||
| normal | 250 | 100 | 5 | ||
| Inflicts severe damage but makes the user faint. | |||||
TM/HM Moves (24)
Moves that Grimer can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Taunt | ||||||
| dark | 0 | 100 | 20 | TM12 | ||
| Taunts the foe into only using attack moves. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 5 | TM18 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 10 | TM19 | ||
| An attack that steals half the damage inflicted. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| A lightning attack that may cause paralysis. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Dig | ||||||
| ground | 80 | 100 | 10 | TM28 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Shock Wave | ||||||
| electric | 60 | 0 | 20 | TM34 | ||
| A fast and unavoidable electric attack. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Sludge Bomb | ||||||
| poison | 90 | 100 | 10 | TM36 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Rock Tomb | ||||||
| rock | 60 | 95 | 15 | TM39 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Torment | ||||||
| dark | 0 | 100 | 15 | TM41 | ||
| Torments the foe and stops successive use of a move. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 50 | 100 | 25 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
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