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Haunter Moves & Learnset

ghostpoison36 total moves

Complete moveset and learnset for Haunter in Pokémon Polished Crystal. Learn which moves Haunter can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
22
TM/HM
0
Move Tutor
0
Egg Moves
36
Total

Level Up Moves (14)

Moves that Haunter learns naturally as it levels up.

HypnosisLevel: 1
psychic
status category
06020
A hypnotizing move that may induce sleep.
LickLevel: 1
ghost
physical category
3010030
Licks with a long tongue to injure. May also paralyze.
SmogLevel: 1
poison
special category
307020
An exhaust-gas attack that may also poison.
SpiteLevel: 1
ghost
status category
010010
Spitefully cuts the PP of the foe's last move.
SpiteLevel: 8
ghost
status category
010010
Spitefully cuts the PP of the foe's last move.
Mean LookLevel: 13
normal
status category
01005
Fixes the foe with a mean look that prevents escape.
CurseLevel: 16
normal
status category
0010
A move that functions differently for Ghosts.
Night ShadeLevel: 21
ghost
special category
5010015
Inflicts damage to the opponent using shades.
Shadow PunchLevel: 25
ghost
physical category
60020
An unavoidable punch that is thrown from shadows.
Confuse RayLevel: 31
ghost
status category
010010
A sinister ray that confuses the foe.
Dream EaterLevel: 39
psychic
special category
10010015
Takes one half the damage inflicted on a sleeping foe.
Shadow BallLevel: 41
ghost
special category
8010015
Hurls a black blob that may lower the foe's Sp. Def.
Dark PulseLevel: 44
dark
special category
8010015
Attacks with a horrible aura. May cause flinching.
Destiny BondLevel: 48
ghost
status category
005
If the user faints, the foe is also made to faint.

TM/HM Moves (22)

Moves that Haunter can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
005TM11
Boosts the power of Fire- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Giga Drain
grass
special category
7510010TM19
An attack that steals half the damage inflicted.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Thunderbolt
electric
special category
9010015TM24
A strong electrical attack that may paralyze the foe.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Psychic
psychic
special category
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Sludge Bomb
poison
special category
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
5010025TM46
While attacking, it may steal the foe's held item.
Skill Swap
psychic
status category
010010TM48
The user swaps special abilities with the target.
Snatch
dark
status category
010010TM49
Steals the effects of the move the target uses next.

Haunter Moves & Learnset - All 36 Moves | Pokeemerald | Modern Emerald Dex