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Krabby Moves & Learnset

water52 total moves

Complete moveset and learnset for Krabby in Pokémon Polished Crystal. Learn which moves Krabby can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

12
Level Up
23
TM/HM
0
Move Tutor
17
Egg Moves
52
Total

Level Up Moves (12)

Moves that Krabby learns naturally as it levels up.

BubbleLevel: 1
water
special category
3010030
An attack using bubbles. May lower the foe's Speed.
LeerLevel: 5
normal
status category
010030
Frightens the foe with a leer to lower Defense.
Vice GripLevel: 12
normal
physical category
5510030
Grips the foe with large and powerful pincers.
Bubble BeamLevel: 15
water
special category
6510020
Forcefully sprays bubbles that may lower Speed.
HardenLevel: 16
normal
status category
0030
Stiffens the body's muscles to raise Defense.
Metal ClawLevel: 21
steel
physical category
509535
A claw attack that may raise the user's Attack.
Mud ShotLevel: 23
ground
special category
559515
Hurls mud at the foe and reduces Speed.
StompLevel: 27
normal
physical category
6510020
Stomps the enemy with a big foot. May cause flinching.
GuillotineLevel: 34
normal
physical category
1305
A powerful pincer attack that may cause fainting.
SlamLevel: 35
normal
physical category
807520
Slams the foe with a long tail, vine, etc.
ProtectLevel: 41
normal
status category
0010
Evades attack, but may fail if used in succession.
CrabhammerLevel: 45
water
physical category
909010
Hammers with a pincer. Has a high critical-hit ratio.

Egg Moves (17)

Moves that Krabby can learn through breeding with compatible Pokémon.

Dig
ground
physical category
8010010
Digs underground the first turn and strikes next turn.
Agility
psychic
status category
0030
Relaxes the body to sharply boost Speed.
Ancient Power
rock
special category
601005
An attack that may raise all stats.
Tickle
normal
status category
010020
Makes the foe laugh to lower Attack and Defense.
Haze
ice
status category
0030
Creates a black haze that eliminates all stat changes.
Amnesia
psychic
status category
0020
Forgets about something and sharply raises Sp. Def.
Flail
normal
physical category
110015
Inflicts more damage when the user's HP is down.
Slam
normal
physical category
807520
Slams the foe with a long tail, vine, etc.
Knock Off
dark
physical category
6510020
Knocks down the foe's held item to prevent its use.
Swords Dance
normal
status category
0020
A fighting dance that sharply raises Attack.
Dig
ground
physical category
8010010
Digs underground the first turn and strikes next turn.
Haze
ice
status category
0030
Creates a black haze that eliminates all stat changes.
Amnesia
psychic
status category
0020
Forgets about something and sharply raises Sp. Def.
Flail
normal
physical category
110015
Inflicts more damage when the user's HP is down.
Slam
normal
physical category
807520
Slams the foe with a long tail, vine, etc.
Knock Off
dark
physical category
6510020
Knocks down the foe's held item to prevent its use.
Swords Dance
normal
status category
0020
A fighting dance that sharply raises Attack.

TM/HM Moves (23)

Moves that Krabby can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
110705TM14
Hits the foe with an icy storm that may freeze it.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
8010010TM28
Digs underground the first turn and strikes next turn.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Rock Tomb
rock
physical category
609515TM39
Stops the foe from moving with rocks and cuts Speed.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
5010025TM46
While attacking, it may steal the foe's held item.
Cut
grass
physical category
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Surf
water
special category
9010015HM03
Creates a huge wave, then crashes it down on the foe.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
4010015HM06
A rock-crushing attack that may lower Defense.
Dive
water
physical category
9010010HM08
Dives underwater the first turn and strikes next turn.