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Nidorino Moves & Learnset

poison38 total moves

Complete moveset and learnset for Nidorino in Pokémon Polished Crystal. Learn which moves Nidorino can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

13
Level Up
25
TM/HM
0
Move Tutor
0
Egg Moves
38
Total

Level Up Moves (13)

Moves that Nidorino learns naturally as it levels up.

LeerLevel: 1
normal
status category
010030
Frightens the foe with a leer to lower Defense.
PeckLevel: 1
flying
physical category
3510035
Attacks the foe with a jabbing beak, etc.
Focus EnergyLevel: 8
normal
status category
0030
Focuses power to raise the critical-hit ratio.
Double KickLevel: 12
fighting
physical category
3010030
A double-kicking attack that strikes the foe twice.
Poison StingLevel: 18
poison
physical category
1510035
A toxic attack with barbs, etc., that may poison.
Horn AttackLevel: 22
normal
physical category
6510025
Jabs the foe with sharp horns.
Shadow ClawLevel: 24
ghost
physical category
7010015
Strikes with a shadow claw. High critical-hit ratio.
Helping HandLevel: 26
normal
status category
010020
Boosts the power of the recipient's moves.
Fury AttackLevel: 34
normal
physical category
158520
Jabs the foe 2 to 5 times with sharp horns, etc.
FlatterLevel: 43
dark
status category
010015
Confuses the foe, but raises its Sp. Atk.
Poison JabLevel: 45
poison
physical category
8010020
A stabbing attack that may poison the foe.
Horn DrillLevel: 53
normal
physical category
1305
A one-hit KO attack that uses a horn like a drill.
Earth PowerLevel: 60
ground
special category
9010010
Makes the ground erupt with power. May lower Sp. Def.

TM/HM Moves (25)

Moves that Nidorino can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
005TM11
Boosts the power of Fire- type moves for 5 turns.
Ice Beam
ice
special category
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
110705TM14
Hits the foe with an icy storm that may freeze it.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Iron Tail
steel
physical category
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Thunderbolt
electric
special category
9010015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1107010TM25
A lightning attack that may cause paralysis.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
8010010TM28
Digs underground the first turn and strikes next turn.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Sludge Bomb
poison
special category
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
5010025TM46
While attacking, it may steal the foe's held item.
Cut
grass
physical category
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
4010015HM06
A rock-crushing attack that may lower Defense.