Spearow Moves & Learnset
normal• 42 total moves
Complete moveset and learnset for Spearow in Pokémon Polished Crystal. Learn which moves Spearow can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
10
Level Up
16
TM/HM
0
Move Tutor
16
Egg Moves
42
Total
Level Up Moves (10)
Moves that Spearow learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PeckLevel: 1 | ||||||
| 35 | 100 | 35 | ||||
| Attacks the foe with a jabbing beak, etc. | ||||||
| GrowlLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| Growls cutely to reduce the foe's Attack. | ||||||
| LeerLevel: 7 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower Defense. | ||||||
| Fury AttackLevel: 13 | ||||||
| normal | 15 | 85 | 20 | |||
| Jabs the foe 2 to 5 times with sharp horns, etc. | ||||||
| PursuitLevel: 19 | ||||||
| dark | 40 | 100 | 20 | |||
| Inflicts bad damage if used on a foe switching out. | ||||||
| Aerial AceLevel: 25 | ||||||
| 60 | 0 | 20 | ||||
| An extremely speedy and unavoidable attack. | ||||||
| Focus EnergyLevel: 29 | ||||||
| normal | 0 | 0 | 30 | |||
| Focuses power to raise the critical-hit ratio. | ||||||
| Mirror MoveLevel: 31 | ||||||
| 0 | 0 | 20 | ||||
| Counters the foe's attack with the same move. | ||||||
| Drill PeckLevel: 37 | ||||||
| 85 | 100 | 20 | ||||
| A corkscrewing attack with the beak acting as a drill. | ||||||
| AgilityLevel: 43 | ||||||
| psychic | 0 | 0 | 30 | |||
| Relaxes the body to sharply boost Speed. | ||||||
Egg Moves (16)
Moves that Spearow can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Faint Attack | |||||
| dark | 60 | 0 | 20 | ||
| Draws the foe close, then strikes without fail. | |||||
| Uproar | |||||
| normal | 70 | 100 | 10 | ||
| Causes an uproar for 2 to 5 turns and prevents sleep. | |||||
| Whirlwind | |||||
| normal | 0 | 100 | 20 | ||
| Blows away the foe with wind and ends the battle. | |||||
| False Swipe | |||||
| normal | 40 | 100 | 40 | ||
| An attack that leaves the foe with at least 1 HP. | |||||
| Scary Face | |||||
| normal | 0 | 100 | 10 | ||
| Frightens with a scary face to sharply reduce Speed. | |||||
| Quick Attack | |||||
| normal | 40 | 100 | 30 | ||
| An extremely fast attack that always strikes first. | |||||
| Tri Attack | |||||
| normal | 80 | 100 | 10 | ||
| Fires three types of beams at the same time. | |||||
| Astonish | |||||
| ghost | 30 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | |||||
| Sky Attack | |||||
| 140 | 90 | 5 | |||
| Searches out weak spots, then strikes the next turn. | |||||
| Faint Attack | |||||
| dark | 60 | 0 | 20 | ||
| Draws the foe close, then strikes without fail. | |||||
| False Swipe | |||||
| normal | 40 | 100 | 40 | ||
| An attack that leaves the foe with at least 1 HP. | |||||
| Scary Face | |||||
| normal | 0 | 100 | 10 | ||
| Frightens with a scary face to sharply reduce Speed. | |||||
| Quick Attack | |||||
| normal | 40 | 100 | 30 | ||
| An extremely fast attack that always strikes first. | |||||
| Tri Attack | |||||
| normal | 80 | 100 | 10 | ||
| Fires three types of beams at the same time. | |||||
| Astonish | |||||
| ghost | 30 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | |||||
| Sky Attack | |||||
| 140 | 90 | 5 | |||
| Searches out weak spots, then strikes the next turn. | |||||
TM/HM Moves (16)
Moves that Spearow can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 5 | TM18 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Aerial Ace | ||||||
| 60 | 0 | 20 | TM40 | |||
| An extremely speedy and unavoidable attack. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 50 | 100 | 25 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Steel Wing | ||||||
| steel | 70 | 90 | 25 | TM47 | ||
| Strikes the foe with hard wings spread wide. | ||||||
| Fly | ||||||
| 80 | 95 | 15 | HM02 | |||
| Flies up on the first turn, then strikes the next turn. | ||||||
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