Tangela Moves & Learnset
grass• 50 total moves
Complete moveset and learnset for Tangela in Pokémon Polished Crystal. Learn which moves Tangela can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
15
Level Up
20
TM/HM
0
Move Tutor
15
Egg Moves
50
Total
Level Up Moves (15)
Moves that Tangela learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| IngrainLevel: 1 | ||||||
| grass | 0 | 100 | 20 | |||
| Lays roots that restore HP. The user can't switch out. | ||||||
| ConstrictLevel: 1 | ||||||
| normal | 25 | 100 | 35 | |||
| Constricts to inflict pain. May lower Speed. | ||||||
| Sleep PowderLevel: 4 | ||||||
| grass | 0 | 75 | 15 | |||
| Scatters a powder that may cause the foe to sleep. | ||||||
| AbsorbLevel: 10 | ||||||
| grass | 20 | 100 | 25 | |||
| An attack that absorbs half the damage inflicted. | ||||||
| GrowthLevel: 13 | ||||||
| normal | 0 | 0 | 20 | |||
| Forces the body to grow and heightens Sp. Atk. | ||||||
| Poison PowderLevel: 19 | ||||||
| poison | 0 | 75 | 35 | |||
| Scatters a toxic powder that may poison the foe. | ||||||
| Vine WhipLevel: 22 | ||||||
| grass | 45 | 100 | 25 | |||
| Strikes the foe with slender, whiplike vines. | ||||||
| Ancient PowerLevel: 26 | ||||||
| rock | 60 | 100 | 5 | |||
| An attack that may raise all stats. | ||||||
| Knock OffLevel: 27 | ||||||
| dark | 65 | 100 | 20 | |||
| Knocks down the foe's held item to prevent its use. | ||||||
| BindLevel: 28 | ||||||
| normal | 15 | 85 | 20 | |||
| Binds and squeezes the foe for 2 to 5 turns. | ||||||
| Mega DrainLevel: 31 | ||||||
| grass | 40 | 100 | 15 | |||
| An attack that absorbs half the damage inflicted. | ||||||
| Stun SporeLevel: 37 | ||||||
| grass | 0 | 75 | 30 | |||
| Scatters a powder that may paralyze the foe. | ||||||
| SlamLevel: 40 | ||||||
| normal | 80 | 75 | 20 | |||
| Slams the foe with a long tail, vine, etc. | ||||||
| Mega DrainLevel: 41 | ||||||
| grass | 40 | 100 | 15 | |||
| An attack that absorbs half the damage inflicted. | ||||||
| TickleLevel: 46 | ||||||
| normal | 0 | 100 | 20 | |||
| Makes the foe laugh to lower Attack and Defense. | ||||||
Egg Moves (15)
Moves that Tangela can learn through breeding with compatible Pokémon.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Flail | |||||
| normal | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | |||||
| Confusion | |||||
| psychic | 50 | 100 | 25 | ||
| A psychic attack that may cause confusion. | |||||
| Mega Drain | |||||
| grass | 40 | 100 | 15 | ||
| An attack that absorbs half the damage inflicted. | |||||
| Reflect | |||||
| psychic | 0 | 0 | 20 | ||
| Creates a wall of light that weakens physical attacks. | |||||
| Amnesia | |||||
| psychic | 0 | 0 | 20 | ||
| Forgets about something and sharply raises Sp. Def. | |||||
| Endeavor | |||||
| normal | 1 | 100 | 5 | ||
| Gains power if the user's HP is lower than the foe's HP. | |||||
| Leech Seed | |||||
| grass | 0 | 90 | 10 | ||
| Plants a seed on the foe to steal HP on every turn. | |||||
| Nature Power | |||||
| normal | 0 | 95 | 20 | ||
| The type of attack varies depending on the location. | |||||
| Flail | |||||
| normal | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | |||||
| Confusion | |||||
| psychic | 50 | 100 | 25 | ||
| A psychic attack that may cause confusion. | |||||
| Mega Drain | |||||
| grass | 40 | 100 | 15 | ||
| An attack that absorbs half the damage inflicted. | |||||
| Reflect | |||||
| psychic | 0 | 0 | 20 | ||
| Creates a wall of light that weakens physical attacks. | |||||
| Amnesia | |||||
| psychic | 0 | 0 | 20 | ||
| Forgets about something and sharply raises Sp. Def. | |||||
| Leech Seed | |||||
| grass | 0 | 90 | 10 | ||
| Plants a seed on the foe to steal HP on every turn. | |||||
| Nature Power | |||||
| normal | 0 | 95 | 20 | ||
| The type of attack varies depending on the location. | |||||
TM/HM Moves (20)
Moves that Tangela can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Bullet Seed | ||||||
| grass | 20 | 100 | 30 | TM09 | ||
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 10 | TM19 | ||
| An attack that steals half the damage inflicted. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Sludge Bomb | ||||||
| poison | 90 | 100 | 10 | TM36 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 50 | 100 | 25 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Cut | ||||||
| grass | 50 | 95 | 30 | HM01 | ||
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | HM05 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Rock Smash | ||||||
| fighting | 40 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower Defense. | ||||||
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