Site mascot sprite
Accent Image to accompany hero

Totodile Moves & Learnset

water57 total moves

Complete moveset and learnset for Totodile in Pokémon Polished Crystal. Learn which moves Totodile can learn by level up, TM/HM, egg moves, and move tutors.

Move Summary

14
Level Up
24
TM/HM
0
Move Tutor
19
Egg Moves
57
Total

Level Up Moves (14)

Moves that Totodile learns naturally as it levels up.

ScratchLevel: 1
normal
physical category
4010035
Scratches the foe with sharp claws.
LeerLevel: 1
normal
status category
010030
Frightens the foe with a leer to lower Defense.
RageLevel: 7
normal
physical category
2010020
Raises the user's Attack every time it is hit.
Water GunLevel: 13
water
special category
4010025
Squirts water to attack the foe.
BiteLevel: 20
dark
physical category
6010025
Bites with vicious fangs. May cause flinching.
FlailLevel: 22
normal
physical category
110015
Inflicts more damage when the user's HP is down.
Scary FaceLevel: 27
normal
status category
010010
Frightens with a scary face to sharply reduce Speed.
CrunchLevel: 27
dark
physical category
8010015
Crunches with sharp fangs. May lower Defense.
Low KickLevel: 29
fighting
physical category
110020
A kick that inflicts more damage on heavier foes.
SlashLevel: 35
normal
physical category
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Shadow ClawLevel: 39
ghost
physical category
7010015
Strikes with a shadow claw. High critical-hit ratio.
SuperpowerLevel: 41
fighting
physical category
1201005
Boosts strength sharply, but lowers abilities.
ScreechLevel: 43
normal
status category
08540
Emits a screech to sharply reduce the foe's Defense.
Hydro PumpLevel: 52
water
special category
120805
Blasts water at high power to strike the foe.

Egg Moves (19)

Moves that Totodile can learn through breeding with compatible Pokémon.

Crunch
dark
physical category
8010015
Crunches with sharp fangs. May lower Defense.
Thrash
normal
physical category
10510010
A rampage of 2 to 3 turns that confuses the user.
Hydro Pump
water
special category
120805
Blasts water at high power to strike the foe.
Ancient Power
rock
special category
601005
An attack that may raise all stats.
Rock Slide
rock
physical category
759010
Large boulders are hurled. May cause flinching.
Mud Sport
ground
status category
010015
Covers the user in mud to raise electrical resistance.
Water Sport
water
status category
010015
The user becomes soaked to raise resistance to fire.
Dragon Dance
dragon
status category
0020
A mystical dance that ups Attack and Speed.
Ice Punch
ice
physical category
7510015
An icy punch that may freeze the foe.
Metal Claw
steel
physical category
509535
A claw attack that may raise the user's Attack.
Dragon Claw
dragon
physical category
8010015
Slashes the foe with sharp claws.
Crunch
dark
physical category
8010015
Crunches with sharp fangs. May lower Defense.
Thrash
normal
physical category
10510010
A rampage of 2 to 3 turns that confuses the user.
Hydro Pump
water
special category
120805
Blasts water at high power to strike the foe.
Ancient Power
rock
special category
601005
An attack that may raise all stats.
Rock Slide
rock
physical category
759010
Large boulders are hurled. May cause flinching.
Mud Sport
ground
status category
010015
Covers the user in mud to raise electrical resistance.
Water Sport
water
status category
010015
The user becomes soaked to raise resistance to fire.
Dragon Claw
dragon
physical category
8010015
Slashes the foe with sharp claws.

TM/HM Moves (24)

Moves that Totodile can learn via Technical Machines (TMs) and Hidden Machines (HMs).

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
110705TM14
Hits the foe with an icy storm that may freeze it.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Iron Tail
steel
physical category
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
8010010TM28
Digs underground the first turn and strikes next turn.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Cut
grass
physical category
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Surf
water
special category
9010015HM03
Creates a huge wave, then crashes it down on the foe.
Waterfall
water
physical category
8010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
physical category
9010010HM08
Dives underwater the first turn and strikes next turn.