Weezing Moves & Learnset
poison• 38 total moves
Complete moveset and learnset for Weezing in Pokémon Polished Crystal. Learn which moves Weezing can learn by level up, TM/HM, egg moves, and move tutors.
Move Summary
14
Level Up
24
TM/HM
0
Move Tutor
0
Egg Moves
38
Total
Level Up Moves (14)
Moves that Weezing learns naturally as it levels up.
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Poison GasLevel: 1 | ||||||
| poison | 0 | 90 | 40 | |||
| Envelops the foe in a toxic gas that may poison. | ||||||
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| Charges the foe with a full- body tackle. | ||||||
| SmogLevel: 1 | ||||||
| poison | 30 | 70 | 20 | |||
| An exhaust-gas attack that may also poison. | ||||||
| Self DestructLevel: 1 | ||||||
| normal | 200 | 100 | 5 | |||
| Inflicts severe damage but makes the user faint. | ||||||
| SmogLevel: 9 | ||||||
| poison | 30 | 70 | 20 | |||
| An exhaust-gas attack that may also poison. | ||||||
| Self DestructLevel: 17 | ||||||
| normal | 200 | 100 | 5 | |||
| Inflicts severe damage but makes the user faint. | ||||||
| SludgeLevel: 21 | ||||||
| poison | 65 | 100 | 20 | |||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| SmokescreenLevel: 25 | ||||||
| normal | 0 | 100 | 20 | |||
| Lowers the foe's accuracy using smoke, ink, etc. | ||||||
| HazeLevel: 33 | ||||||
| ice | 0 | 0 | 30 | |||
| Creates a black haze that eliminates all stat changes. | ||||||
| Dark PulseLevel: 38 | ||||||
| dark | 80 | 100 | 15 | |||
| Attacks with a horrible aura. May cause flinching. | ||||||
| ExplosionLevel: 44 | ||||||
| normal | 250 | 100 | 5 | |||
| Inflicts severe damage but makes the user faint. | ||||||
| Heat WaveLevel: 45 | ||||||
| fire | 95 | 90 | 10 | |||
| Exhales a hot breath on the foe. May inflict a burn. | ||||||
| Destiny BondLevel: 51 | ||||||
| ghost | 0 | 0 | 5 | |||
| If the user faints, the foe is also made to faint. | ||||||
| MementoLevel: 58 | ||||||
| dark | 0 | 100 | 10 | |||
| The user faints and lowers the foe's abilities. | ||||||
TM/HM Moves (24)
Moves that Weezing can learn via Technical Machines (TMs) and Hidden Machines (HMs).
| TM/HM | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Taunt | ||||||
| dark | 0 | 100 | 20 | TM12 | ||
| Taunts the foe into only using attack moves. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 5 | TM18 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| A lightning attack that may cause paralysis. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Shock Wave | ||||||
| electric | 60 | 0 | 20 | TM34 | ||
| A fast and unavoidable electric attack. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Sludge Bomb | ||||||
| poison | 90 | 100 | 10 | TM36 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Torment | ||||||
| dark | 0 | 100 | 15 | TM41 | ||
| Torments the foe and stops successive use of a move. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 50 | 100 | 25 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | HM05 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
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