Numel
fireground
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
FireGround
Dex
#339
Abilities
Prevents attraction.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
Base Exp
88
EV Yield
1 SpecialAttack
Wild Held Items
Weak To
water ×4ground ×2
Resists
fire ×0.5poison ×0.5bug ×0.5steel ×0.5fairy ×0.5
Immune To
electric
Evolution Chain
How to Obtain
You can catch Numel in Fiery Path (uncommon), in Jagged Pass (uncommon), and in Route 112 (uncommon). Wild ones range from level 14 to 22.
Wild Encounters (3)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| Growls cutely to reduce the foe's Attack. | ||||||
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| Charges the foe with a full- body tackle. | ||||||
| EmberLevel: 11 | ||||||
| fire | 40 | 100 | 25 | |||
| A weak fire attack that may inflict a burn. | ||||||
| MagnitudeLevel: 19 | ||||||
| ground | 1 | 100 | 30 | |||
| A ground-shaking attack of random intensity. | ||||||
| Flame WheelLevel: 22 | ||||||
| fire | 60 | 100 | 25 | |||
| A fiery charge attack that may inflict a burn. | ||||||
| Focus EnergyLevel: 25 | ||||||
| normal | 0 | 0 | 30 | |||
| Focuses power to raise the critical-hit ratio. | ||||||
| Take DownLevel: 29 | ||||||
| normal | 90 | 85 | 20 | |||
| A reckless charge attack that also hurts the user. | ||||||
| CurseLevel: 30 | ||||||
| normal | 0 | 0 | 10 | |||
| A move that functions differently for Ghosts. | ||||||
| AmnesiaLevel: 31 | ||||||
| psychic | 0 | 0 | 20 | |||
| Forgets about something and sharply raises Sp. Def. | ||||||
| EarthquakeLevel: 35 | ||||||
| ground | 100 | 100 | 10 | |||
| A powerful quake, but has no effect on flying foes. | ||||||
| YawnLevel: 36 | ||||||
| normal | 0 | 100 | 10 | |||
| Lulls the foe into yawning, then sleeping next turn. | ||||||
| FlamethrowerLevel: 41 | ||||||
| fire | 90 | 100 | 15 | |||
| A powerful fire attack that may inflict a burn. | ||||||
| Flash CannonLevel: 46 | ||||||
| steel | 80 | 100 | 10 | |||
| Releases a blast of light that may lower Sp. Def. | ||||||
| Double EdgeLevel: 49 | ||||||
| normal | 120 | 100 | 15 | |||
| A life-risking tackle that also hurts the user. | ||||||
| Earth PowerLevel: 52 | ||||||
| ground | 90 | 100 | 10 | |||
| Makes the ground erupt with power. May lower Sp. Def. | ||||||
Related Guides
Egg Moves (18)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Howl | |||||
| normal | 0 | 0 | 40 | ||
| Howls to raise the spirit and boosts Attack. | |||||
| Ancient Power | |||||
| rock | 60 | 100 | 5 | ||
| An attack that may raise all stats. | |||||
| Heat Wave | |||||
| fire | 95 | 90 | 10 | ||
| Exhales a hot breath on the foe. May inflict a burn. | |||||
| Spit Up | |||||
| normal | 100 | 100 | 10 | ||
| Releases stockpiled power (the more the better). | |||||
| Swallow | |||||
| normal | 0 | 0 | 10 | ||
| Absorbs stockpiled power and restores HP. | |||||
| Stockpile | |||||
| normal | 0 | 0 | 10 | ||
| Charges up power for up to 3 turns. | |||||
| Yawn | |||||
| normal | 0 | 100 | 10 | ||
| Lulls the foe into yawning, then sleeping next turn. | |||||
| Scary Face | |||||
| normal | 0 | 100 | 10 | ||
| Frightens with a scary face to sharply reduce Speed. | |||||
| Body Slam | |||||
| normal | 85 | 100 | 15 | ||
| A full-body slam that may cause paralysis. | |||||
| Rollout | |||||
| rock | 30 | 90 | 20 | ||
| An attack lasting 5 turns with rising intensity. | |||||
| Defense Curl | |||||
| normal | 0 | 0 | 40 | ||
| Curls up to conceal weak spots and raise Defense. | |||||
| Stomp | |||||
| normal | 65 | 100 | 20 | ||
| Stomps the enemy with a big foot. May cause flinching. | |||||
| Howl | |||||
| normal | 0 | 0 | 40 | ||
| Howls to raise the spirit and boosts Attack. | |||||
| Scary Face | |||||
| normal | 0 | 100 | 10 | ||
| Frightens with a scary face to sharply reduce Speed. | |||||
| Body Slam | |||||
| normal | 85 | 100 | 15 | ||
| A full-body slam that may cause paralysis. | |||||
| Rollout | |||||
| rock | 30 | 90 | 20 | ||
| An attack lasting 5 turns with rising intensity. | |||||
| Defense Curl | |||||
| normal | 0 | 0 | 40 | ||
| Curls up to conceal weak spots and raise Defense. | |||||
| Stomp | |||||
| normal | 65 | 100 | 20 | ||
| Stomps the enemy with a big foot. May cause flinching. | |||||
TM/HM Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| A powerful quake, but has no effect on flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Dig | ||||||
| ground | 80 | 100 | 10 | TM28 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Sandstorm | ||||||
| rock | 0 | 0 | 10 | TM37 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Rock Tomb | ||||||
| rock | 60 | 95 | 15 | TM39 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Overheat | ||||||
| fire | 130 | 90 | 5 | TM50 | ||
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
| Rock Smash | ||||||
| fighting | 40 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower Defense. | ||||||
