Shuppet
ghost
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Ghost
Dex
#377
Abilities
Prevents sleep.
Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
Base Exp
97
EV Yield
1 Attack
Wild Held Items
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting
Evolution Chain
How to Obtain
Shuppet appears in Mt Pyre 1f (uncommon), in Mt Pyre 2f (uncommon), and in Mt Pyre 3f (uncommon), among seven other areas. Wild ones range from level 22 to 30.
Wild Encounters (10)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Knock OffLevel: 1 | ||||||
| dark | 65 | 100 | 20 | |||
| Knocks down the foe's held item to prevent its use. | ||||||
| AstonishLevel: 1 | ||||||
| ghost | 30 | 100 | 15 | |||
| An attack that may shock the foe into flinching. | ||||||
| ScreechLevel: 8 | ||||||
| normal | 0 | 85 | 40 | |||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Night ShadeLevel: 13 | ||||||
| ghost | 50 | 100 | 15 | |||
| Inflicts damage to the opponent using shades. | ||||||
| Pain SplitLevel: 19 | ||||||
| normal | 0 | 100 | 20 | |||
| Adds the user and foe's HP, then shares them equally. | ||||||
| CurseLevel: 20 | ||||||
| normal | 0 | 0 | 10 | |||
| A move that functions differently for Ghosts. | ||||||
| SpiteLevel: 25 | ||||||
| ghost | 0 | 100 | 10 | |||
| Spitefully cuts the PP of the foe's last move. | ||||||
| Will O WispLevel: 32 | ||||||
| fire | 0 | 85 | 15 | |||
| Inflicts a burn on the foe with intense fire. | ||||||
| Role PlayLevel: 34 | ||||||
| psychic | 0 | 100 | 10 | |||
| Mimics the target and copies its special ability. | ||||||
| Faint AttackLevel: 37 | ||||||
| dark | 60 | 0 | 20 | |||
| Draws the foe close, then strikes without fail. | ||||||
| Shadow BallLevel: 44 | ||||||
| ghost | 80 | 100 | 15 | |||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| SnatchLevel: 49 | ||||||
| dark | 0 | 100 | 10 | |||
| Steals the effects of the move the target uses next. | ||||||
| TrickLevel: 50 | ||||||
| psychic | 0 | 100 | 10 | |||
| Tricks the foe into trading held items. | ||||||
| Dark PulseLevel: 51 | ||||||
| dark | 80 | 100 | 15 | |||
| Attacks with a horrible aura. May cause flinching. | ||||||
| GrudgeLevel: 56 | ||||||
| ghost | 0 | 100 | 5 | |||
| If the user faints, deletes all PP of foe's last move. | ||||||
Related Guides
Egg Moves (12)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Disable | |||||
| normal | 0 | 100 | 20 | ||
| Psychically disables one of the foe's moves. | |||||
| Confuse Ray | |||||
| ghost | 0 | 100 | 10 | ||
| A sinister ray that confuses the foe. | |||||
| Pursuit | |||||
| dark | 40 | 100 | 20 | ||
| Inflicts bad damage if used on a foe switching out. | |||||
| Destiny Bond | |||||
| ghost | 0 | 0 | 5 | ||
| If the user faints, the foe is also made to faint. | |||||
| Foresight | |||||
| normal | 0 | 100 | 40 | ||
| Negates the foe's efforts to heighten evasiveness. | |||||
| Astonish | |||||
| ghost | 30 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | |||||
| Imprison | |||||
| psychic | 0 | 100 | 10 | ||
| Prevents foes from using moves known by the user. | |||||
| Disable | |||||
| normal | 0 | 100 | 20 | ||
| Psychically disables one of the foe's moves. | |||||
| Destiny Bond | |||||
| ghost | 0 | 0 | 5 | ||
| If the user faints, the foe is also made to faint. | |||||
| Foresight | |||||
| normal | 0 | 100 | 40 | ||
| Negates the foe's efforts to heighten evasiveness. | |||||
| Astonish | |||||
| ghost | 30 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | |||||
| Imprison | |||||
| psychic | 0 | 100 | 10 | ||
| Prevents foes from using moves known by the user. | |||||
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Calm Mind | ||||||
| psychic | 0 | 0 | 20 | TM04 | ||
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Taunt | ||||||
| dark | 0 | 100 | 20 | TM12 | ||
| Taunts the foe into only using attack moves. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 5 | TM18 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| A lightning attack that may cause paralysis. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Psychic | ||||||
| psychic | 90 | 100 | 10 | TM29 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Shock Wave | ||||||
| electric | 60 | 0 | 20 | TM34 | ||
| A fast and unavoidable electric attack. | ||||||
| Torment | ||||||
| dark | 0 | 100 | 15 | TM41 | ||
| Torments the foe and stops successive use of a move. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 50 | 100 | 25 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Skill Swap | ||||||
| psychic | 0 | 100 | 10 | TM48 | ||
| The user swaps special abilities with the target. | ||||||
| Snatch | ||||||
| dark | 0 | 100 | 10 | TM49 | ||
| Steals the effects of the move the target uses next. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | HM05 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
