Vibrava
grounddragon
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
GroundDragon
Dex
#333
Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
Base Exp
126
EV Yield
1 Attack1 Speed
Wild Held Items
None
Weak To
ice ×4dragon ×2fairy ×2
Resists
fire ×0.5poison ×0.5rock ×0.5
Immune To
electric
Evolution Chain
How to Obtain
Vibrava isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BiteLevel: 1 | ||||||
| dark | 60 | 100 | 25 | |||
| Bites with vicious fangs. May cause flinching. | ||||||
| AstonishLevel: 1 | ||||||
| ghost | 30 | 100 | 15 | |||
| An attack that may shock the foe into flinching. | ||||||
| Faint AttackLevel: 1 | ||||||
| dark | 60 | 0 | 20 | |||
| Draws the foe close, then strikes without fail. | ||||||
| Sand TombLevel: 1 | ||||||
| ground | 35 | 95 | 15 | |||
| Traps and hurts the foe in quicksand for 2 to 5 turns. | ||||||
| Sand AttackLevel: 9 | ||||||
| ground | 0 | 100 | 15 | |||
| Reduces the foe's accuracy by hurling sand in its face. | ||||||
| Mud SlapLevel: 12 | ||||||
| ground | 20 | 100 | 10 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| Rock SlideLevel: 15 | ||||||
| rock | 75 | 90 | 10 | |||
| Large boulders are hurled. May cause flinching. | ||||||
| Faint AttackLevel: 17 | ||||||
| dark | 60 | 0 | 20 | |||
| Draws the foe close, then strikes without fail. | ||||||
| Sand TombLevel: 25 | ||||||
| ground | 35 | 95 | 15 | |||
| Traps and hurts the foe in quicksand for 2 to 5 turns. | ||||||
| Sonic BoomLevel: 26 | ||||||
| normal | 1 | 90 | 20 | |||
| Launches shock waves that always inflict 20 HP damage. | ||||||
| CrunchLevel: 33 | ||||||
| dark | 80 | 100 | 15 | |||
| Crunches with sharp fangs. May lower Defense. | ||||||
| Dragon BreathLevel: 35 | ||||||
| dragon | 60 | 100 | 20 | |||
| Strikes the foe with an incredible blast of breath. | ||||||
| Bug BuzzLevel: 39 | ||||||
| bug | 90 | 100 | 10 | |||
| A damaging sound wave that may lower Sp. Def. | ||||||
| ScreechLevel: 41 | ||||||
| normal | 0 | 85 | 40 | |||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| SuperpowerLevel: 43 | ||||||
| fighting | 120 | 100 | 5 | |||
| Boosts strength sharply, but lowers abilities. | ||||||
| SandstormLevel: 49 | ||||||
| rock | 0 | 0 | 10 | |||
| Causes a sandstorm that rages for several turns. | ||||||
| UproarLevel: 50 | ||||||
| normal | 70 | 100 | 10 | |||
| Causes an uproar for 2 to 5 turns and prevents sleep. | ||||||
| Hyper BeamLevel: 57 | ||||||
| normal | 150 | 90 | 5 | |||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Earth PowerLevel: 65 | ||||||
| ground | 90 | 100 | 10 | |||
| Makes the ground erupt with power. May lower Sp. Def. | ||||||
| FissureLevel: 80 | ||||||
| ground | 1 | 30 | 5 | |||
| A one-hit KO move that drops the foe in a fissure. | ||||||
Related Guides
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 10 | TM19 | ||
| An attack that steals half the damage inflicted. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| A powerful quake, but has no effect on flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Dig | ||||||
| ground | 80 | 100 | 10 | TM28 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Sandstorm | ||||||
| rock | 0 | 0 | 10 | TM37 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| Rock Tomb | ||||||
| rock | 60 | 95 | 15 | TM39 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Steel Wing | ||||||
| steel | 70 | 90 | 25 | TM47 | ||
| Strikes the foe with hard wings spread wide. | ||||||
| Fly | ||||||
| 80 | 95 | 15 | HM02 | |||
| Flies up on the first turn, then strikes the next turn. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
| Rock Smash | ||||||
| fighting | 40 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower Defense. | ||||||
