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Trapinch

ground
Pokemon #332
Type
Ground
Dex
#332
Abilities
Hyper Cutter(Primary)

Prevents Attack reduction.

Arena Trap(Secondary)

Prevents fleeing.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
73
EV Yield
1 Attack
Wild Held Items
Weak To
water ×2grass ×2ice ×2
Resists
poison ×0.5rock ×0.5
Immune To
electric

How to Obtain

Trapinch can be found in Mirage Tower 1f (uncommon), in Mirage Tower 2f (uncommon), and in Mirage Tower 3f (uncommon), among three other areas. Wild ones range from level 19 to 24.

Wild Encounters (6)

Level Up Moves (15)

BiteLevel: 1
dark
physical category
6010025
Bites with vicious fangs. May cause flinching.
BideLevel: 1
normal
physical category
110010
Endures attack for 2 turns to retaliate double.
AstonishLevel: 1
ghost
physical category
3010015
An attack that may shock the foe into flinching.
Sand AttackLevel: 9
ground
status category
010015
Reduces the foe's accuracy by hurling sand in its face.
Mud SlapLevel: 13
ground
special category
2010010
Hurls mud in the foe's face to reduce its accuracy.
Rock SlideLevel: 15
rock
physical category
759010
Large boulders are hurled. May cause flinching.
Faint AttackLevel: 17
dark
physical category
60020
Draws the foe close, then strikes without fail.
Sand TombLevel: 25
ground
physical category
359515
Traps and hurts the foe in quicksand for 2 to 5 turns.
CrunchLevel: 33
dark
physical category
8010015
Crunches with sharp fangs. May lower Defense.
DigLevel: 41
ground
physical category
8010010
Digs underground the first turn and strikes next turn.
SuperpowerLevel: 44
fighting
physical category
1201005
Boosts strength sharply, but lowers abilities.
SandstormLevel: 49
rock
status category
0010
Causes a sandstorm that rages for several turns.
Hyper BeamLevel: 57
normal
special category
150905
Powerful, but leaves the user immobile the next turn.
Earth PowerLevel: 65
ground
special category
9010010
Makes the ground erupt with power. May lower Sp. Def.
FissureLevel: 89
ground
physical category
1305
A one-hit KO move that drops the foe in a fissure.

Egg Moves (10)

Focus Energy
normal
status category
0030
Focuses power to raise the critical-hit ratio.
Mud Shot
ground
special category
559515
Hurls mud at the foe and reduces Speed.
Flail
normal
physical category
110015
Inflicts more damage when the user's HP is down.
Earth Power
ground
special category
9010010
Makes the ground erupt with power. May lower Sp. Def.
Fury Cutter
bug
physical category
209520
An attack that intensifies on each successive hit.
Quick Attack
normal
physical category
4010030
An extremely fast attack that always strikes first.
Gust
flying
special category
4010035
Strikes the foe with a gust of wind whipped up by wings.
Focus Energy
normal
status category
0030
Focuses power to raise the critical-hit ratio.
Quick Attack
normal
physical category
4010030
An extremely fast attack that always strikes first.
Gust
flying
special category
4010035
Strikes the foe with a gust of wind whipped up by wings.

TM/HM Moves (20)

Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
005TM11
Boosts the power of Fire- type moves for 5 turns.
Hyper Beam
normal
special category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Giga Drain
grass
special category
7510010TM19
An attack that steals half the damage inflicted.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
8010010TM28
Digs underground the first turn and strikes next turn.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Sandstorm
rock
status category
0010TM37
Causes a sandstorm that rages for several turns.
Rock Tomb
rock
physical category
609515TM39
Stops the foe from moving with rocks and cuts Speed.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
4010015HM06
A rock-crushing attack that may lower Defense.
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