Arbok
poisondark
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
PoisonDark
Dex
#024
Abilities
Intimidate(Primary)
Lowers the foe's Attack.
Shed Skin(Secondary)
Heals the body by shedding.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
Base Exp
147
EV Yield
2 Attack
Wild Held Items
None
Weak To
ground ×2
Resists
grass ×0.5poison ×0.5ghost ×0.5dark ×0.5
Immune To
psychic
Evolution Chain
How to Obtain
You can catch Arbok in Sky Pillar 5f (rare), in Sky Pillar 1f (rare), and in Sky Pillar 3f (rare). Wild ones range from level 34 to 37.
Wild Encounters (3)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WrapLevel: 1 | ||||||
| normal | 15 | 90 | 20 | |||
| Wraps and squeezes the foe 2 to 5 times with vines, etc. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower Defense. | ||||||
| Poison StingLevel: 1 | ||||||
| poison | 15 | 100 | 35 | |||
| A toxic attack with barbs, etc., that may poison. | ||||||
| BiteLevel: 1 | ||||||
| dark | 60 | 100 | 25 | |||
| Bites with vicious fangs. May cause flinching. | ||||||
| Poison StingLevel: 8 | ||||||
| poison | 15 | 100 | 35 | |||
| A toxic attack with barbs, etc., that may poison. | ||||||
| BiteLevel: 13 | ||||||
| dark | 60 | 100 | 25 | |||
| Bites with vicious fangs. May cause flinching. | ||||||
| GlareLevel: 20 | ||||||
| normal | 0 | 100 | 30 | |||
| Intimidates and frightens the foe into paralysis. | ||||||
| CrunchLevel: 22 | ||||||
| dark | 80 | 100 | 15 | |||
| Crunches with sharp fangs. May lower Defense. | ||||||
| ScreechLevel: 28 | ||||||
| normal | 0 | 85 | 40 | |||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| AcidLevel: 32 | ||||||
| poison | 40 | 100 | 30 | |||
| Sprays a hide-melting acid. May lower Sp. Defense. | ||||||
| Poison FangLevel: 38 | ||||||
| poison | 65 | 100 | 15 | |||
| A sharp-fanged attack. May badly poison the foe. | ||||||
| Dark PulseLevel: 40 | ||||||
| dark | 80 | 100 | 15 | |||
| Attacks with a horrible aura. May cause flinching. | ||||||
| StockpileLevel: 46 | ||||||
| normal | 0 | 0 | 10 | |||
| Charges up power for up to 3 turns. | ||||||
| SwallowLevel: 46 | ||||||
| normal | 0 | 0 | 10 | |||
| Absorbs stockpiled power and restores HP. | ||||||
| Spit UpLevel: 46 | ||||||
| normal | 100 | 100 | 10 | |||
| Releases stockpiled power (the more the better). | ||||||
| HazeLevel: 56 | ||||||
| ice | 0 | 0 | 30 | |||
| Creates a black haze that eliminates all stat changes. | ||||||
| Poison JabLevel: 58 | ||||||
| poison | 80 | 100 | 20 | |||
| A stabbing attack that may poison the foe. | ||||||
Related Guides
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 5 | TM18 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 10 | TM19 | ||
| An attack that steals half the damage inflicted. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| A powerful quake, but has no effect on flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Dig | ||||||
| ground | 80 | 100 | 10 | TM28 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Sludge Bomb | ||||||
| poison | 90 | 100 | 10 | TM36 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Torment | ||||||
| dark | 0 | 100 | 15 | TM41 | ||
| Torments the foe and stops successive use of a move. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 50 | 100 | 25 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Snatch | ||||||
| dark | 0 | 100 | 10 | TM49 | ||
| Steals the effects of the move the target uses next. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
