Site mascot sprite
Type
Water
Dex
#375
Abilities

Raises Speed in rain.

Growth Rate
erratic
Gender Ratio
50% Male, 50% Female
Egg Groups
water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
178
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

Evolution Chain

Base form
Trade Clamperl holding Deepseatooth
Trade Clamperl holding Deepsea Scale

How to Obtain

Gorebyss isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (8)

WhirlpoolLevel: 1
water
special category
359515
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
ConfusionLevel: 8
psychic
special category
5010025
A psychic attack that may cause confusion.
AgilityLevel: 15
psychic
status category
0030
Relaxes the body to sharply boost Speed.
Water PulseLevel: 22
water
special category
6010020
Attacks with ultrasonic waves. May confuse the foe.
AmnesiaLevel: 29
psychic
status category
0020
Forgets about something and sharply raises Sp. Def.
PsychicLevel: 36
psychic
special category
9010010
A powerful psychic attack that may lower Sp. Def.
Baton PassLevel: 43
normal
status category
0040
Switches out the user while keeping effects in play.
Hydro PumpLevel: 50
water
special category
120805
Blasts water at high power to strike the foe.

TM/HM Moves (22)

Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hail
ice
status category
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Ice Beam
ice
special category
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzard
ice
special category
110705TM14
Hits the foe with an icy storm that may freeze it.
Hyper Beam
normal
special category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Safeguard
normal
status category
0025TM20
A mystical force prevents all status problems.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Psychic
psychic
special category
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Surf
water
special category
9010015HM03
Creates a huge wave, then crashes it down on the foe.
Waterfall
water
physical category
8010015HM07
Charges the foe with speed to climb waterfalls.
Dive
water
physical category
9010010HM08
Dives underwater the first turn and strikes next turn.
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