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Honchkrow

darkflying
Pokemon #427
Type
DarkFlying
Dex
#427
Abilities

Prevents sleep.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
30
pokeball
Poké Ball3.7%
greatball
Great Ball5.3%
ultraball
Ultra Ball6.9%
Base Exp
177
EV Yield
2 Attack
Wild Held Items
None
Weak To
electric ×2ice ×2rock ×2fairy ×2
Resists
grass ×0.5ghost ×0.5dark ×0.5
Immune To
groundpsychic

How to Obtain

Honchkrow isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (12)

PeckLevel: 1
flying
physical category
3510035
Attacks the foe with a jabbing beak, etc.
AstonishLevel: 1
ghost
physical category
3010015
An attack that may shock the foe into flinching.
PursuitLevel: 1
dark
physical category
4010020
Inflicts bad damage if used on a foe switching out.
Wing AttackLevel: 1
flying
physical category
6010035
Strikes the foe with wings spread wide.
Night ShadeLevel: 1
ghost
special category
5010015
Inflicts damage to the opponent using shades.
Faint AttackLevel: 1
dark
physical category
60020
Draws the foe close, then strikes without fail.
Air CutterLevel: 1
flying
special category
609525
Hacks with razorlike wind. High critical-hit ratio.
TauntLevel: 1
dark
status category
010020
Taunts the foe into only using attack moves.
Mean LookLevel: 1
normal
status category
01005
Fixes the foe with a mean look that prevents escape.
HazeLevel: 22
ice
status category
0030
Creates a black haze that eliminates all stat changes.
SwaggerLevel: 25
normal
status category
08515
Confuses the foe, but also sharply raises Attack.
Dark PulseLevel: 40
dark
special category
8010015
Attacks with a horrible aura. May cause flinching.

TM/HM Moves (23)

Calm Mind
psychic
status category
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
005TM11
Boosts the power of Fire- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Hyper Beam
normal
special category
150905TM15
Powerful, but leaves the user immobile the next turn.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Psychic
psychic
special category
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Aerial Ace
flying
physical category
60020TM40
An extremely speedy and unavoidable attack.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
5010025TM46
While attacking, it may steal the foe's held item.
Steel Wing
steel
physical category
709025TM47
Strikes the foe with hard wings spread wide.
Snatch
dark
status category
010010TM49
Steals the effects of the move the target uses next.
Fly
flying
physical category
809515HM02
Flies up on the first turn, then strikes the next turn.
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