Houndour
darkfire
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
DarkFire
Dex
#228
Abilities
Early Bird(Primary)
Awakens quickly from sleep.
Flash Fire(Secondary)
Powers up if hit by fire.
Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
Base Exp
114
EV Yield
1 SpecialAttack
Wild Held Items
None
Weak To
water ×2fighting ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5ghost ×0.5dark ×0.5steel ×0.5
Immune To
psychic
Evolution Chain
How to Obtain
Houndour can be found in Altering Cave (uncommon), in Aqua Hideout Unused Ruby Map3 (uncommon), and in Safari Zone Northeast (very rare). Wild ones range from level 12 to 39.
Wild Encounters (3)
Level Up Moves (12)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower Defense. | ||||||
| EmberLevel: 1 | ||||||
| fire | 40 | 100 | 25 | |||
| A weak fire attack that may inflict a burn. | ||||||
| HowlLevel: 7 | ||||||
| normal | 0 | 0 | 40 | |||
| Howls to raise the spirit and boosts Attack. | ||||||
| SmogLevel: 13 | ||||||
| poison | 30 | 70 | 20 | |||
| An exhaust-gas attack that may also poison. | ||||||
| RoarLevel: 19 | ||||||
| normal | 0 | 100 | 20 | |||
| Makes the foe flee to end the battle. | ||||||
| BiteLevel: 25 | ||||||
| dark | 60 | 100 | 25 | |||
| Bites with vicious fangs. May cause flinching. | ||||||
| Dark PulseLevel: 26 | ||||||
| dark | 80 | 100 | 15 | |||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Beat UpLevel: 27 | ||||||
| dark | 10 | 100 | 10 | |||
| Summons party Pokémon to join in the attack. | ||||||
| Odor SleuthLevel: 31 | ||||||
| normal | 0 | 100 | 40 | |||
| Negates the foe's efforts to heighten evasiveness. | ||||||
| Faint AttackLevel: 37 | ||||||
| dark | 60 | 0 | 20 | |||
| Draws the foe close, then strikes without fail. | ||||||
| FlamethrowerLevel: 43 | ||||||
| fire | 90 | 100 | 15 | |||
| A powerful fire attack that may inflict a burn. | ||||||
| CrunchLevel: 49 | ||||||
| dark | 80 | 100 | 15 | |||
| Crunches with sharp fangs. May lower Defense. | ||||||
Related Guides
Egg Moves (16)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Fire Spin | |||||
| fire | 35 | 95 | 15 | ||
| Traps the foe in a ring of fire for 2 to 5 turns. | |||||
| Rage | |||||
| normal | 20 | 100 | 20 | ||
| Raises the user's Attack every time it is hit. | |||||
| Pursuit | |||||
| dark | 40 | 100 | 20 | ||
| Inflicts bad damage if used on a foe switching out. | |||||
| Counter | |||||
| fighting | 1 | 100 | 20 | ||
| Retaliates any physical hit with double the power. | |||||
| Spite | |||||
| ghost | 0 | 100 | 10 | ||
| Spitefully cuts the PP of the foe's last move. | |||||
| Reversal | |||||
| fighting | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | |||||
| Beat Up | |||||
| dark | 10 | 100 | 10 | ||
| Summons party Pokémon to join in the attack. | |||||
| Will O Wisp | |||||
| fire | 0 | 85 | 15 | ||
| Inflicts a burn on the foe with intense fire. | |||||
| Fire Spin | |||||
| fire | 35 | 95 | 15 | ||
| Traps the foe in a ring of fire for 2 to 5 turns. | |||||
| Rage | |||||
| normal | 20 | 100 | 20 | ||
| Raises the user's Attack every time it is hit. | |||||
| Pursuit | |||||
| dark | 40 | 100 | 20 | ||
| Inflicts bad damage if used on a foe switching out. | |||||
| Counter | |||||
| fighting | 1 | 100 | 20 | ||
| Retaliates any physical hit with double the power. | |||||
| Spite | |||||
| ghost | 0 | 100 | 10 | ||
| Spitefully cuts the PP of the foe's last move. | |||||
| Reversal | |||||
| fighting | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | |||||
| Beat Up | |||||
| dark | 10 | 100 | 10 | ||
| Summons party Pokémon to join in the attack. | |||||
| Will O Wisp | |||||
| fire | 0 | 85 | 15 | ||
| Inflicts a burn on the foe with intense fire. | |||||
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Roar | ||||||
| normal | 0 | 100 | 20 | TM05 | ||
| Makes the foe flee to end the battle. | ||||||
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Taunt | ||||||
| dark | 0 | 100 | 20 | TM12 | ||
| Taunts the foe into only using attack moves. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Sludge Bomb | ||||||
| poison | 90 | 100 | 10 | TM36 | ||
| Sludge is hurled to inflict damage. May also poison. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Torment | ||||||
| dark | 0 | 100 | 15 | TM41 | ||
| Torments the foe and stops successive use of a move. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 50 | 100 | 25 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Snatch | ||||||
| dark | 0 | 100 | 10 | TM49 | ||
| Steals the effects of the move the target uses next. | ||||||
| Overheat | ||||||
| fire | 130 | 90 | 5 | TM50 | ||
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| Rock Smash | ||||||
| fighting | 40 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower Defense. | ||||||
