Lairon
steelrock
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
SteelRock
Dex
#383
Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
monster
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
Base Exp
152
EV Yield
2 Defense
Wild Held Items
Weak To
water ×2fighting ×4ground ×4
Resists
normal ×0.25ice ×0.5psychic ×0.5bug ×0.5rock ×0.5dragon ×0.5fairy ×0.5
Immune To
poison
Evolution Chain
How to Obtain
Look for Lairon in Victory Road 1f (rare), in Victory Road B1f (rare), and in Victory Road B2f (rare), among one other area. Wild ones range from level 40 to 44.
Wild Encounters (4)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| Charges the foe with a full- body tackle. | ||||||
| HardenLevel: 1 | ||||||
| normal | 0 | 0 | 30 | |||
| Stiffens the body's muscles to raise Defense. | ||||||
| Mud SlapLevel: 1 | ||||||
| ground | 20 | 100 | 10 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| HeadbuttLevel: 1 | ||||||
| normal | 70 | 100 | 15 | |||
| A ramming attack that may cause flinching. | ||||||
| HardenLevel: 4 | ||||||
| normal | 0 | 0 | 30 | |||
| Stiffens the body's muscles to raise Defense. | ||||||
| Mud SlapLevel: 7 | ||||||
| ground | 20 | 100 | 10 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||
| HeadbuttLevel: 10 | ||||||
| normal | 70 | 100 | 15 | |||
| A ramming attack that may cause flinching. | ||||||
| Metal ClawLevel: 13 | ||||||
| steel | 50 | 95 | 35 | |||
| A claw attack that may raise the user's Attack. | ||||||
| Iron DefenseLevel: 17 | ||||||
| steel | 0 | 0 | 15 | |||
| Hardens the body's surface to sharply raise Defense. | ||||||
| RoarLevel: 21 | ||||||
| normal | 0 | 100 | 20 | |||
| Makes the foe flee to end the battle. | ||||||
| Rock SlideLevel: 24 | ||||||
| rock | 75 | 90 | 10 | |||
| Large boulders are hurled. May cause flinching. | ||||||
| Take DownLevel: 25 | ||||||
| normal | 90 | 85 | 20 | |||
| A reckless charge attack that also hurts the user. | ||||||
| Iron TailLevel: 29 | ||||||
| steel | 100 | 75 | 15 | |||
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| ProtectLevel: 37 | ||||||
| normal | 0 | 0 | 10 | |||
| Evades attack, but may fail if used in succession. | ||||||
| Metal SoundLevel: 45 | ||||||
| steel | 0 | 85 | 40 | |||
| Emits a horrible screech that sharply lowers Sp. Def. | ||||||
| Double EdgeLevel: 53 | ||||||
| normal | 120 | 100 | 15 | |||
| A life-risking tackle that also hurts the user. | ||||||
Related Guides
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM03 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Roar | ||||||
| normal | 0 | 100 | 20 | TM05 | ||
| Makes the foe flee to end the battle. | ||||||
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 5 | TM18 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Iron Tail | ||||||
| steel | 100 | 75 | 15 | TM23 | ||
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| A powerful quake, but has no effect on flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Dig | ||||||
| ground | 80 | 100 | 10 | TM28 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Shock Wave | ||||||
| electric | 60 | 0 | 20 | TM34 | ||
| A fast and unavoidable electric attack. | ||||||
| Sandstorm | ||||||
| rock | 0 | 0 | 10 | TM37 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| Rock Tomb | ||||||
| rock | 60 | 95 | 15 | TM39 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Aerial Ace | ||||||
| 60 | 0 | 20 | TM40 | |||
| An extremely speedy and unavoidable attack. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Cut | ||||||
| grass | 50 | 95 | 30 | HM01 | ||
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
| Rock Smash | ||||||
| fighting | 40 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower Defense. | ||||||
