Munchlax
normal
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Normal
Dex
#436
Growth Rate
slow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
50
Base Exp
78
EV Yield
1 Hp2 Defense
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost
Evolution Chain
How to Obtain
Munchlax can be found in Route 123 (very rare). Expect to find it at level 28.
Wild Encounters (1)
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1 | ||||||
| normal | 40 | 100 | 35 | |||
| Charges the foe with a full- body tackle. | ||||||
| Odor SleuthLevel: 1 | ||||||
| normal | 0 | 100 | 40 | |||
| Negates the foe's efforts to heighten evasiveness. | ||||||
| MetronomeLevel: 1 | ||||||
| normal | 0 | 0 | 10 | |||
| Waggles a finger to use any Pokémon move at random. | ||||||
| Defense CurlLevel: 4 | ||||||
| normal | 0 | 0 | 40 | |||
| Curls up to conceal weak spots and raise Defense. | ||||||
| AmnesiaLevel: 9 | ||||||
| psychic | 0 | 0 | 20 | |||
| Forgets about something and sharply raises Sp. Def. | ||||||
| LickLevel: 12 | ||||||
| ghost | 30 | 100 | 30 | |||
| Licks with a long tongue to injure. May also paralyze. | ||||||
| RecycleLevel: 17 | ||||||
| normal | 0 | 100 | 10 | |||
| Recycles a used item for one more use. | ||||||
| ScreechLevel: 20 | ||||||
| normal | 0 | 85 | 40 | |||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| StockpileLevel: 25 | ||||||
| normal | 0 | 0 | 10 | |||
| Charges up power for up to 3 turns. | ||||||
| SwallowLevel: 28 | ||||||
| normal | 0 | 0 | 10 | |||
| Absorbs stockpiled power and restores HP. | ||||||
| Body SlamLevel: 33 | ||||||
| normal | 85 | 100 | 15 | |||
| A full-body slam that may cause paralysis. | ||||||
| RolloutLevel: 41 | ||||||
| rock | 30 | 90 | 20 | |||
| An attack lasting 5 turns with rising intensity. | ||||||
| Skull BashLevel: 49 | ||||||
| normal | 100 | 100 | 10 | |||
| Tucks in the head, then attacks on the next turn. | ||||||
Related Guides
Egg Moves (19)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Whirlwind | |||||
| normal | 0 | 100 | 20 | ||
| Blows away the foe with wind and ends the battle. | |||||
| Counter | |||||
| fighting | 1 | 100 | 20 | ||
| Retaliates any physical hit with double the power. | |||||
| Lick | |||||
| ghost | 30 | 100 | 30 | ||
| Licks with a long tongue to injure. May also paralyze. | |||||
| Pursuit | |||||
| dark | 40 | 100 | 20 | ||
| Inflicts bad damage if used on a foe switching out. | |||||
| Charm | |||||
| fairy | 0 | 100 | 20 | ||
| Charms the foe and sharply reduces its Attack. | |||||
| Double Edge | |||||
| normal | 120 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. | |||||
| Curse | |||||
| normal | 0 | 0 | 10 | ||
| A move that functions differently for Ghosts. | |||||
| Fissure | |||||
| ground | 1 | 30 | 5 | ||
| A one-hit KO move that drops the foe in a fissure. | |||||
| Substitute | |||||
| normal | 0 | 0 | 10 | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||
| Whirlwind | |||||
| normal | 0 | 100 | 20 | ||
| Blows away the foe with wind and ends the battle. | |||||
| Counter | |||||
| fighting | 1 | 100 | 20 | ||
| Retaliates any physical hit with double the power. | |||||
| Lick | |||||
| ghost | 30 | 100 | 30 | ||
| Licks with a long tongue to injure. May also paralyze. | |||||
| Pursuit | |||||
| dark | 40 | 100 | 20 | ||
| Inflicts bad damage if used on a foe switching out. | |||||
| Charm | |||||
| fairy | 0 | 100 | 20 | ||
| Charms the foe and sharply reduces its Attack. | |||||
| Double Edge | |||||
| normal | 120 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. | |||||
| Curse | |||||
| normal | 0 | 0 | 10 | ||
| A move that functions differently for Ghosts. | |||||
| Fissure | |||||
| ground | 1 | 30 | 5 | ||
| A one-hit KO move that drops the foe in a fissure. | |||||
| Substitute | |||||
| normal | 0 | 0 | 10 | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||
| Focus Blast | |||||
| fighting | 120 | 70 | 5 | ||
| Attacks at full power. May lower Sp. Def. | |||||
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Focus Punch | ||||||
| fighting | 150 | 100 | 20 | TM01 | ||
| A powerful loyalty attack. The user flinches if hit. | ||||||
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM03 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Ice Beam | ||||||
| ice | 90 | 100 | 10 | TM13 | ||
| Blasts the foe with an icy beam that may freeze it. | ||||||
| Blizzard | ||||||
| ice | 110 | 70 | 5 | TM14 | ||
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 5 | TM18 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| A lightning attack that may cause paralysis. | ||||||
| Earthquake | ||||||
| ground | 100 | 100 | 10 | TM26 | ||
| A powerful quake, but has no effect on flying foes. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Psychic | ||||||
| psychic | 90 | 100 | 10 | TM29 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Brick Break | ||||||
| fighting | 75 | 100 | 15 | TM31 | ||
| Destroys barriers such as Reflect and causes damage. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Shock Wave | ||||||
| electric | 60 | 0 | 20 | TM34 | ||
| A fast and unavoidable electric attack. | ||||||
| Flamethrower | ||||||
| fire | 90 | 100 | 15 | TM35 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Sandstorm | ||||||
| rock | 0 | 0 | 10 | TM37 | ||
| Causes a sandstorm that rages for several turns. | ||||||
| Fire Blast | ||||||
| fire | 110 | 85 | 5 | TM38 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
| Rock Tomb | ||||||
| rock | 60 | 95 | 15 | TM39 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Surf | ||||||
| water | 90 | 100 | 15 | HM03 | ||
| Creates a huge wave, then crashes it down on the foe. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
| Rock Smash | ||||||
| fighting | 40 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower Defense. | ||||||
