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Type
Fairy
Dex
#209
Abilities
Intimidate(Primary)

Lowers the foe's Attack.

Run Away(Secondary)

Makes escaping easier.

Growth Rate
fast
Gender Ratio
25% Male, 75% Female
Egg Groups
field, fairy
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
63
EV Yield
1 Attack
Wild Held Items
None
Weak To
poison ×2steel ×2
Resists
fighting ×0.5bug ×0.5dark ×0.5
Immune To
dragon

How to Obtain

Snubbull can be found in Safari Zone Southeast (rare). Wild ones range from level 24 to 34.

Wild Encounters (1)

Level Up Moves (13)

TackleLevel: 1
normal
physical category
4010035
Charges the foe with a full- body tackle.
Scary FaceLevel: 1
normal
status category
010010
Frightens with a scary face to sharply reduce Speed.
Tail WhipLevel: 4
normal
status category
010030
Wags the tail to lower the foe's Defense.
CharmLevel: 8
fairy
status category
010020
Charms the foe and sharply reduces its Attack.
BiteLevel: 13
dark
physical category
6010025
Bites with vicious fangs. May cause flinching.
LickLevel: 19
ghost
physical category
3010030
Licks with a long tongue to injure. May also paralyze.
HeadbuttLevel: 20
normal
physical category
7010015
A ramming attack that may cause flinching.
CovetLevel: 22
normal
physical category
6010020
Cutely begs to obtain an item held by the foe.
RoarLevel: 26
normal
status category
010020
Makes the foe flee to end the battle.
RageLevel: 34
normal
physical category
2010020
Raises the user's Attack every time it is hit.
Play RoughLevel: 37
fairy
physical category
909010
Plays rough with the foe. May lower Attack.
Take DownLevel: 43
normal
physical category
908520
A reckless charge attack that also hurts the user.
CrunchLevel: 53
dark
physical category
8010015
Crunches with sharp fangs. May lower Defense.

Egg Moves (17)

Metronome
normal
status category
0010
Waggles a finger to use any Pokémon move at random.
Faint Attack
dark
physical category
60020
Draws the foe close, then strikes without fail.
Reflect
psychic
status category
0020
Creates a wall of light that weakens physical attacks.
Present
normal
physical category
19015
A gift in the form of a bomb. May restore HP.
Crunch
dark
physical category
8010015
Crunches with sharp fangs. May lower Defense.
Heal Bell
normal
status category
005
Chimes soothingly to heal all status abnormalities.
Snore
normal
special category
5010015
A loud attack that can be used only while asleep.
Smelling Salt
normal
physical category
7010010
Powerful against paralyzed foes, but also heals them.
Knock Off
dark
physical category
6510020
Knocks down the foe's held item to prevent its use.
Metronome
normal
status category
0010
Waggles a finger to use any Pokémon move at random.
Faint Attack
dark
physical category
60020
Draws the foe close, then strikes without fail.
Reflect
psychic
status category
0020
Creates a wall of light that weakens physical attacks.
Present
normal
physical category
19015
A gift in the form of a bomb. May restore HP.
Crunch
dark
physical category
8010015
Crunches with sharp fangs. May lower Defense.
Heal Bell
normal
status category
005
Chimes soothingly to heal all status abnormalities.
Snore
normal
special category
5010015
A loud attack that can be used only while asleep.
Smelling Salt
normal
physical category
7010010
Powerful against paralyzed foes, but also heals them.

TM/HM Moves (33)

Focus Punch
fighting
physical category
15010020TM01
A powerful loyalty attack. The user flinches if hit.
Water Pulse
water
special category
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Roar
normal
status category
010020TM05
Makes the foe flee to end the battle.
Toxic
poison
status category
07010TM06
Poisons the foe with an intensifying toxin.
Bulk Up
fighting
status category
0020TM08
Bulks up the body to boost both Attack and Defense.
Hidden Power
normal
special category
6010015TM10
The effectiveness varies with the user.
Sunny Day
fire
status category
005TM11
Boosts the power of Fire- type moves for 5 turns.
Taunt
dark
status category
010020TM12
Taunts the foe into only using attack moves.
Protect
normal
status category
0010TM17
Evades attack, but may fail if used in succession.
Rain Dance
water
status category
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustration
normal
physical category
110020TM21
An attack that is stronger if the Trainer is disliked.
Solar Beam
grass
special category
12010010TM22
Absorbs light in one turn, then attacks next turn.
Thunderbolt
electric
special category
9010015TM24
A strong electrical attack that may paralyze the foe.
Thunder
electric
special category
1107010TM25
A lightning attack that may cause paralysis.
Earthquake
ground
physical category
10010010TM26
A powerful quake, but has no effect on flying foes.
Return
normal
physical category
110020TM27
An attack that increases in power with friendship.
Dig
ground
physical category
8010010TM28
Digs underground the first turn and strikes next turn.
Shadow Ball
ghost
special category
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Brick Break
fighting
physical category
7510015TM31
Destroys barriers such as Reflect and causes damage.
Double Team
normal
status category
0015TM32
Creates illusory copies to raise evasiveness.
Shock Wave
electric
special category
60020TM34
A fast and unavoidable electric attack.
Flamethrower
fire
special category
9010015TM35
A powerful fire attack that may inflict a burn.
Sludge Bomb
poison
special category
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Fire Blast
fire
special category
110855TM38
Incinerates everything it strikes. May cause a burn.
Torment
dark
status category
010015TM41
Torments the foe and stops successive use of a move.
Facade
normal
physical category
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Power
normal
physical category
7010020TM43
An attack with effects that vary by location.
Rest
psychic
status category
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attract
normal
status category
010015TM45
Makes the opposite gender less likely to attack.
Thief
dark
physical category
5010025TM46
While attacking, it may steal the foe's held item.
Overheat
fire
special category
130905TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Strength
normal
physical category
8010015HM04
Builds enormous power, then slams the foe.
Rock Smash
fighting
physical category
4010015HM06
A rock-crushing attack that may lower Defense.
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