Froslass
iceghost
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
IceGhost
Dex
#422
Abilities
Inner Focus(Primary)
Prevents flinching.
Insomnia(Secondary)
Prevents sleep.
Growth Rate
mediumfast
Gender Ratio
100% Female
Egg Groups
fairy, mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
Base Exp
168
EV Yield
1 Defense2 Speed
Wild Held Items
None
Weak To
fire ×2rock ×2ghost ×2dark ×2steel ×2
Resists
ice ×0.5poison ×0.5bug ×0.5
Immune To
normalfighting
Evolution Chain
How to Obtain
Froslass isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Powder SnowLevel: 1 | ||||||
| ice | 40 | 100 | 25 | |||
| Blasts the foe with a snowy gust. May cause freezing. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower Defense. | ||||||
| Morning SunLevel: 1 | ||||||
| normal | 0 | 0 | 5 | |||
| Restores HP. The amount varies with the weather. | ||||||
| AstonishLevel: 1 | ||||||
| ghost | 30 | 100 | 15 | |||
| An attack that may shock the foe into flinching. | ||||||
| Double TeamLevel: 4 | ||||||
| normal | 0 | 0 | 15 | |||
| Creates illusory copies to raise evasiveness. | ||||||
| AstonishLevel: 10 | ||||||
| ghost | 30 | 100 | 15 | |||
| An attack that may shock the foe into flinching. | ||||||
| Icy WindLevel: 13 | ||||||
| ice | 55 | 95 | 15 | |||
| A chilling attack that lowers the foe's Speed. | ||||||
| Confuse RayLevel: 19 | ||||||
| ghost | 0 | 100 | 10 | |||
| A sinister ray that confuses the foe. | ||||||
| Shadow BallLevel: 22 | ||||||
| ghost | 80 | 100 | 15 | |||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Will O WispLevel: 28 | ||||||
| fire | 0 | 85 | 15 | |||
| Inflicts a burn on the foe with intense fire. | ||||||
| HailLevel: 40 | ||||||
| ice | 0 | 0 | 10 | |||
| Summons a hailstorm that strikes every turn. | ||||||
| BlizzardLevel: 51 | ||||||
| ice | 110 | 70 | 5 | |||
| Hits the foe with an icy storm that may freeze it. | ||||||
| Destiny BondLevel: 59 | ||||||
| ghost | 0 | 0 | 5 | |||
| If the user faints, the foe is also made to faint. | ||||||
Related Guides
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM03 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hail | ||||||
| ice | 0 | 0 | 10 | TM07 | ||
| Summons a hailstorm that strikes every turn. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Taunt | ||||||
| dark | 0 | 100 | 20 | TM12 | ||
| Taunts the foe into only using attack moves. | ||||||
| Ice Beam | ||||||
| ice | 90 | 100 | 10 | TM13 | ||
| Blasts the foe with an icy beam that may freeze it. | ||||||
| Blizzard | ||||||
| ice | 110 | 70 | 5 | TM14 | ||
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Light Screen | ||||||
| psychic | 0 | 0 | 30 | TM16 | ||
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 5 | TM18 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Safeguard | ||||||
| normal | 0 | 0 | 25 | TM20 | ||
| A mystical force prevents all status problems. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Thunderbolt | ||||||
| electric | 90 | 100 | 15 | TM24 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder | ||||||
| electric | 110 | 70 | 10 | TM25 | ||
| A lightning attack that may cause paralysis. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Psychic | ||||||
| psychic | 90 | 100 | 10 | TM29 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Shadow Ball | ||||||
| ghost | 80 | 100 | 15 | TM30 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Shock Wave | ||||||
| electric | 60 | 0 | 20 | TM34 | ||
| A fast and unavoidable electric attack. | ||||||
| Torment | ||||||
| dark | 0 | 100 | 15 | TM41 | ||
| Torments the foe and stops successive use of a move. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Snatch | ||||||
| dark | 0 | 100 | 10 | TM49 | ||
| Steals the effects of the move the target uses next. | ||||||
