Hoppip
grass
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Grass
Dex
#187
Abilities
Raises Speed in sunshine.
Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
fairy, grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
Base Exp
74
EV Yield
1 SpecialDefense
Wild Held Items
None
Weak To
fire ×2ice ×4poison ×2rock ×2
Resists
water ×0.5grass ×0.25fighting ×0.5
Immune To
ground
Evolution Chain
How to Obtain
Look for Hoppip in Safari Zone Southeast (rare). Wild ones range from level 20 to 30.
Wild Encounters (1)
Level Up Moves (13)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| SplashLevel: 1 | ||||||
| normal | 0 | 0 | 40 | |||
| It's just a splash... Has no effect whatsoever. | ||||||
| AbsorbLevel: 1 | ||||||
| grass | 20 | 100 | 25 | |||
| An attack that absorbs half the damage inflicted. | ||||||
| SynthesisLevel: 5 | ||||||
| grass | 0 | 0 | 5 | |||
| Restores HP. The amount varies with the weather. | ||||||
| Tail WhipLevel: 5 | ||||||
| normal | 0 | 100 | 30 | |||
| Wags the tail to lower the foe's Defense. | ||||||
| TackleLevel: 10 | ||||||
| normal | 40 | 100 | 35 | |||
| Charges the foe with a full- body tackle. | ||||||
| Poison PowderLevel: 13 | ||||||
| poison | 0 | 75 | 35 | |||
| Scatters a toxic powder that may poison the foe. | ||||||
| Stun SporeLevel: 15 | ||||||
| grass | 0 | 75 | 30 | |||
| Scatters a powder that may paralyze the foe. | ||||||
| Sleep PowderLevel: 17 | ||||||
| grass | 0 | 75 | 15 | |||
| Scatters a powder that may cause the foe to sleep. | ||||||
| Leech SeedLevel: 20 | ||||||
| grass | 0 | 90 | 10 | |||
| Plants a seed on the foe to steal HP on every turn. | ||||||
| Cotton SporeLevel: 25 | ||||||
| grass | 0 | 100 | 40 | |||
| Spores cling to the foe, sharply reducing Speed. | ||||||
| Mega DrainLevel: 30 | ||||||
| grass | 40 | 100 | 15 | |||
| An attack that absorbs half the damage inflicted. | ||||||
| BounceLevel: 40 | ||||||
| 85 | 85 | 5 | ||||
| Bounces up, then down the next turn. May paralyze. | ||||||
| MementoLevel: 43 | ||||||
| dark | 0 | 100 | 10 | |||
| The user faints and lowers the foe's abilities. | ||||||
Related Guides
Egg Moves (15)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Confusion | |||||
| psychic | 50 | 100 | 25 | ||
| A psychic attack that may cause confusion. | |||||
| Encore | |||||
| normal | 0 | 100 | 5 | ||
| Makes the foe repeat its last move over 2 to 6 turns. | |||||
| Double Edge | |||||
| normal | 120 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. | |||||
| Reflect | |||||
| psychic | 0 | 0 | 20 | ||
| Creates a wall of light that weakens physical attacks. | |||||
| Amnesia | |||||
| psychic | 0 | 0 | 20 | ||
| Forgets about something and sharply raises Sp. Def. | |||||
| Aromatherapy | |||||
| grass | 0 | 0 | 5 | ||
| Heals all status problems with a soothing scent. | |||||
| Helping Hand | |||||
| normal | 0 | 100 | 20 | ||
| Boosts the power of the recipient's moves. | |||||
| Psych Up | |||||
| normal | 0 | 0 | 10 | ||
| Copies the foe's effect(s) and gives to the user. | |||||
| Confusion | |||||
| psychic | 50 | 100 | 25 | ||
| A psychic attack that may cause confusion. | |||||
| Encore | |||||
| normal | 0 | 100 | 5 | ||
| Makes the foe repeat its last move over 2 to 6 turns. | |||||
| Double Edge | |||||
| normal | 120 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. | |||||
| Reflect | |||||
| psychic | 0 | 0 | 20 | ||
| Creates a wall of light that weakens physical attacks. | |||||
| Amnesia | |||||
| psychic | 0 | 0 | 20 | ||
| Forgets about something and sharply raises Sp. Def. | |||||
| Helping Hand | |||||
| normal | 0 | 100 | 20 | ||
| Boosts the power of the recipient's moves. | |||||
| Psych Up | |||||
| normal | 0 | 0 | 10 | ||
| Copies the foe's effect(s) and gives to the user. | |||||
TM/HM Moves (16)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Bullet Seed | ||||||
| grass | 20 | 100 | 30 | TM09 | ||
| Shoots 2 to 5 seeds in a row to strike the foe. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny Day | ||||||
| fire | 0 | 0 | 5 | TM11 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Giga Drain | ||||||
| grass | 75 | 100 | 10 | TM19 | ||
| An attack that steals half the damage inflicted. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Solar Beam | ||||||
| grass | 120 | 100 | 10 | TM22 | ||
| Absorbs light in one turn, then attacks next turn. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Aerial Ace | ||||||
| 60 | 0 | 20 | TM40 | |||
| An extremely speedy and unavoidable attack. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Flash | ||||||
| normal | 0 | 100 | 20 | HM05 | ||
| Looses a powerful blast of light that cuts accuracy. | ||||||
