Kingler
watersteel
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
WaterSteel
Dex
#099
Abilities
Hyper Cutter(Primary)
Prevents Attack reduction.
Shell Armor(Secondary)
Blocks critical hits.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
Base Exp
206
EV Yield
2 Attack
Wild Held Items
None
Weak To
electric ×2fighting ×2ground ×2
Resists
normal ×0.5water ×0.5ice ×0.25psychic ×0.5bug ×0.5rock ×0.5dragon ×0.5steel ×0.25fairy ×0.5
Immune To
poison
Evolution Chain
How to Obtain
Kingler appears in Cave Of Origin Unused Ruby Sapphire Map1 while fishing with Super Rod (very rare), in Cave Of Origin Unused Ruby Sapphire Map3 while fishing with Super Rod (very rare), and in Dewford Town while fishing with Super Rod (very rare), among 25 other areas. Wild ones range from level 15 to 45.
Wild Encounters (28)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| BubbleLevel: 1 | ||||||
| water | 30 | 100 | 30 | |||
| An attack using bubbles. May lower the foe's Speed. | ||||||
| LeerLevel: 1 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower Defense. | ||||||
| Metal ClawLevel: 1 | ||||||
| steel | 50 | 95 | 35 | |||
| A claw attack that may raise the user's Attack. | ||||||
| Vice GripLevel: 1 | ||||||
| normal | 55 | 100 | 30 | |||
| Grips the foe with large and powerful pincers. | ||||||
| LeerLevel: 5 | ||||||
| normal | 0 | 100 | 30 | |||
| Frightens the foe with a leer to lower Defense. | ||||||
| Vice GripLevel: 12 | ||||||
| normal | 55 | 100 | 30 | |||
| Grips the foe with large and powerful pincers. | ||||||
| Bubble BeamLevel: 15 | ||||||
| water | 65 | 100 | 20 | |||
| Forcefully sprays bubbles that may lower Speed. | ||||||
| HardenLevel: 16 | ||||||
| normal | 0 | 0 | 30 | |||
| Stiffens the body's muscles to raise Defense. | ||||||
| Mud ShotLevel: 23 | ||||||
| ground | 55 | 95 | 15 | |||
| Hurls mud at the foe and reduces Speed. | ||||||
| StompLevel: 27 | ||||||
| normal | 65 | 100 | 20 | |||
| Stomps the enemy with a big foot. May cause flinching. | ||||||
| GuillotineLevel: 38 | ||||||
| normal | 1 | 30 | 5 | |||
| A powerful pincer attack that may cause fainting. | ||||||
| SlamLevel: 44 | ||||||
| normal | 80 | 75 | 20 | |||
| Slams the foe with a long tail, vine, etc. | ||||||
| ProtectLevel: 49 | ||||||
| normal | 0 | 0 | 10 | |||
| Evades attack, but may fail if used in succession. | ||||||
| CrabhammerLevel: 57 | ||||||
| water | 90 | 90 | 10 | |||
| Hammers with a pincer. Has a high critical-hit ratio. | ||||||
| Meteor MashLevel: 65 | ||||||
| steel | 100 | 90 | 10 | |||
| Fires a meteor-like punch. May raise Attack. | ||||||
Related Guides
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water Pulse | ||||||
| water | 60 | 100 | 20 | TM03 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Toxic | ||||||
| poison | 0 | 70 | 10 | TM06 | ||
| Poisons the foe with an intensifying toxin. | ||||||
| Hail | ||||||
| ice | 0 | 0 | 10 | TM07 | ||
| Summons a hailstorm that strikes every turn. | ||||||
| Hidden Power | ||||||
| The effectiveness varies with the user. | ||||||
| Ice Beam | ||||||
| ice | 90 | 100 | 10 | TM13 | ||
| Blasts the foe with an icy beam that may freeze it. | ||||||
| Blizzard | ||||||
| ice | 110 | 70 | 5 | TM14 | ||
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper Beam | ||||||
| normal | 150 | 90 | 5 | TM15 | ||
| Powerful, but leaves the user immobile the next turn. | ||||||
| Protect | ||||||
| normal | 0 | 0 | 10 | TM17 | ||
| Evades attack, but may fail if used in succession. | ||||||
| Rain Dance | ||||||
| water | 0 | 0 | 5 | TM18 | ||
| Boosts the power of Water- type moves for 5 turns. | ||||||
| Frustration | ||||||
| normal | 1 | 100 | 20 | TM21 | ||
| An attack that is stronger if the Trainer is disliked. | ||||||
| Return | ||||||
| normal | 1 | 100 | 20 | TM27 | ||
| An attack that increases in power with friendship. | ||||||
| Dig | ||||||
| ground | 80 | 100 | 10 | TM28 | ||
| Digs underground the first turn and strikes next turn. | ||||||
| Double Team | ||||||
| normal | 0 | 0 | 15 | TM32 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Rock Tomb | ||||||
| rock | 60 | 95 | 15 | TM39 | ||
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| Facade | ||||||
| normal | 70 | 100 | 20 | TM42 | ||
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret Power | ||||||
| normal | 70 | 100 | 20 | TM43 | ||
| An attack with effects that vary by location. | ||||||
| Rest | ||||||
| psychic | 0 | 0 | 5 | TM44 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Attract | ||||||
| normal | 0 | 100 | 15 | TM45 | ||
| Makes the opposite gender less likely to attack. | ||||||
| Thief | ||||||
| dark | 50 | 100 | 25 | TM46 | ||
| While attacking, it may steal the foe's held item. | ||||||
| Cut | ||||||
| grass | 50 | 95 | 30 | HM01 | ||
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Surf | ||||||
| water | 90 | 100 | 15 | HM03 | ||
| Creates a huge wave, then crashes it down on the foe. | ||||||
| Strength | ||||||
| normal | 80 | 100 | 15 | HM04 | ||
| Builds enormous power, then slams the foe. | ||||||
| Rock Smash | ||||||
| fighting | 40 | 100 | 15 | HM06 | ||
| A rock-crushing attack that may lower Defense. | ||||||
| Dive | ||||||
| water | 90 | 100 | 10 | HM08 | ||
| Dives underwater the first turn and strikes next turn. | ||||||
